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Completely remove caching methods

master
Robotia 9 years ago
parent
commit
037a6f3104
  1. 136
      patches/net/minecraft/world/gen/ChunkProviderServer.java.patch

136
patches/net/minecraft/world/gen/ChunkProviderServer.java.patch

@ -22,7 +22,7 @@
import net.minecraft.crash.CrashReport; import net.minecraft.crash.CrashReport;
import net.minecraft.crash.CrashReportCategory; import net.minecraft.crash.CrashReportCategory;
import net.minecraft.entity.EnumCreatureType; import net.minecraft.entity.EnumCreatureType;
@@ -33,22 +40,54 @@ @@ -33,22 +40,53 @@
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
@ -69,7 +69,6 @@
+ public int initialTick; // Cauldron counter to keep track of when this loader was created + public int initialTick; // Cauldron counter to keep track of when this loader was created
+ public TLongObjectMap<Chunk> loadedChunkHashMap_KC = new TSynchronizedLongObjectMap<Chunk>(new TLongObjectHashMap<Chunk>()); + public TLongObjectMap<Chunk> loadedChunkHashMap_KC = new TSynchronizedLongObjectMap<Chunk>(new TLongObjectHashMap<Chunk>());
+ public ConcurrentHashMap<Integer,Chunk[][]> chunkt_KC = new ConcurrentHashMap<Integer,Chunk[][]>(); //KCauldron IntMap + public ConcurrentHashMap<Integer,Chunk[][]> chunkt_KC = new ConcurrentHashMap<Integer,Chunk[][]>(); //KCauldron IntMap
+ public ConcurrentHashMap<Integer,Chunk[][]> cachet_KC = new ConcurrentHashMap<Integer,Chunk[][]>(); //Fixed 500 chunk access cache
+ public List loadedChunks = new ArrayList(); // Cauldron - vanilla compatibility + public List loadedChunks = new ArrayList(); // Cauldron - vanilla compatibility
public WorldServer worldObj; public WorldServer worldObj;
private Set<Long> loadingChunks = com.google.common.collect.Sets.newHashSet(); private Set<Long> loadingChunks = com.google.common.collect.Sets.newHashSet();
@ -82,7 +81,7 @@
this.defaultEmptyChunk = new EmptyChunk(p_i1520_1_, 0, 0); this.defaultEmptyChunk = new EmptyChunk(p_i1520_1_, 0, 0);
this.worldObj = p_i1520_1_; this.worldObj = p_i1520_1_;
this.currentChunkLoader = p_i1520_2_; this.currentChunkLoader = p_i1520_2_;
@@ -57,16 +96,22 @@ @@ -57,16 +95,22 @@
public boolean chunkExists(int p_73149_1_, int p_73149_2_) public boolean chunkExists(int p_73149_1_, int p_73149_2_)
{ {
@ -107,7 +106,7 @@
if (this.worldObj.provider.canRespawnHere() && DimensionManager.shouldLoadSpawn(this.worldObj.provider.dimensionId)) if (this.worldObj.provider.canRespawnHere() && DimensionManager.shouldLoadSpawn(this.worldObj.provider.dimensionId))
{ {
ChunkCoordinates chunkcoordinates = this.worldObj.getSpawnPoint(); ChunkCoordinates chunkcoordinates = this.worldObj.getSpawnPoint();
@@ -74,26 +119,67 @@ @@ -74,26 +118,49 @@
int l = p_73241_2_ * 16 + 8 - chunkcoordinates.posZ; int l = p_73241_2_ * 16 + 8 - chunkcoordinates.posZ;
short short1 = 128; short short1 = 128;
@ -156,32 +155,16 @@
+ } + }
- while (iterator.hasNext()) - while (iterator.hasNext())
+ public Chunk getChunkIfLoaded(int x, int z) { - {
+ Chunk chunk = null;
+ chunk = (Chunk) this.cachet_get(x,z);
+ if(chunk == null || !chunk.isChunkLoaded)
{
- Chunk chunk = (Chunk)iterator.next(); - Chunk chunk = (Chunk)iterator.next();
- this.unloadChunksIfNotNearSpawn(chunk.xPosition, chunk.zPosition); - this.unloadChunksIfNotNearSpawn(chunk.xPosition, chunk.zPosition);
+ if(chunk != null) - }
+ { + public Chunk getChunkIfLoaded(int x, int z) {
+ cachet_remove(x,z); + return chunk_get(x,z);
+ }
+ chunk = chunk_get(x,z);
+ if(chunk != null)
+ {
+ //cachet_put(chunk);
+ }
}
+ if(cachet_KC.size() > 100)
+ {
+ cachet_KC.clear();
+ }
+ return chunk;
} }
public Chunk loadChunk(int p_73158_1_, int p_73158_2_) public Chunk loadChunk(int p_73158_1_, int p_73158_2_)
@@ -103,9 +189,9 @@ @@ -103,9 +170,9 @@
public Chunk loadChunk(int par1, int par2, Runnable runnable) public Chunk loadChunk(int par1, int par2, Runnable runnable)
{ {
@ -194,7 +177,7 @@
AnvilChunkLoader loader = null; AnvilChunkLoader loader = null;
if (this.currentChunkLoader instanceof AnvilChunkLoader) if (this.currentChunkLoader instanceof AnvilChunkLoader)
@@ -113,6 +199,8 @@ @@ -113,6 +180,8 @@
loader = (AnvilChunkLoader) this.currentChunkLoader; loader = (AnvilChunkLoader) this.currentChunkLoader;
} }
@ -203,7 +186,7 @@
// We can only use the queue for already generated chunks // We can only use the queue for already generated chunks
if (chunk == null && loader != null && loader.chunkExists(this.worldObj, par1, par2)) if (chunk == null && loader != null && loader.chunkExists(this.worldObj, par1, par2))
{ {
@@ -142,18 +230,19 @@ @@ -142,18 +211,19 @@
public Chunk originalLoadChunk(int p_73158_1_, int p_73158_2_) public Chunk originalLoadChunk(int p_73158_1_, int p_73158_2_)
{ {
@ -228,7 +211,7 @@
if (chunk == null) if (chunk == null)
{ {
chunk = this.safeLoadChunk(p_73158_1_, p_73158_2_); chunk = this.safeLoadChunk(p_73158_1_, p_73158_2_);
@@ -176,18 +265,64 @@ @@ -176,18 +246,64 @@
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception generating new chunk"); CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception generating new chunk");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Chunk to be generated"); CrashReportCategory crashreportcategory = crashreport.makeCategory("Chunk to be generated");
crashreportcategory.addCrashSection("Location", String.format("%d,%d", new Object[] {Integer.valueOf(p_73158_1_), Integer.valueOf(p_73158_2_)})); crashreportcategory.addCrashSection("Location", String.format("%d,%d", new Object[] {Integer.valueOf(p_73158_1_), Integer.valueOf(p_73158_2_)}));
@ -260,14 +243,10 @@
+ if (chunk != null) + if (chunk != null)
+ { + {
+ chunk.onChunkLoad(); + chunk.onChunkLoad();
} + }
+ // CraftBukkit start + // CraftBukkit start
+ Server server = this.worldObj.getServer(); + Server server = this.worldObj.getServer();
+
- this.loadedChunkHashMap.add(k, chunk);
- this.loadedChunks.add(chunk);
- loadingChunks.remove(k);
- chunk.onChunkLoad();
+ if (server != null) + if (server != null)
+ { + {
+ /* + /*
@ -276,8 +255,12 @@
+ * no way of creating a CraftWorld/CraftServer at that point. + * no way of creating a CraftWorld/CraftServer at that point.
+ */ + */
+ server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk)); + server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk));
+ } }
+
- this.loadedChunkHashMap.add(k, chunk);
- this.loadedChunks.add(chunk);
- loadingChunks.remove(k);
- chunk.onChunkLoad();
+ // Update neighbor counts + // Update neighbor counts
+ for (int x = -2; x < 3; x++) { + for (int x = -2; x < 3; x++) {
+ for (int z = -2; z < 3; z++) { + for (int z = -2; z < 3; z++) {
@ -298,7 +281,7 @@
} }
return chunk; return chunk;
@@ -195,11 +330,47 @@ @@ -195,11 +311,30 @@
public Chunk provideChunk(int p_73154_1_, int p_73154_2_) public Chunk provideChunk(int p_73154_1_, int p_73154_2_)
{ {
@ -306,24 +289,7 @@
- return chunk == null ? (!this.worldObj.findingSpawnPoint && !this.loadChunkOnProvideRequest ? this.defaultEmptyChunk : this.loadChunk(p_73154_1_, p_73154_2_)) : chunk; - return chunk == null ? (!this.worldObj.findingSpawnPoint && !this.loadChunkOnProvideRequest ? this.defaultEmptyChunk : this.loadChunk(p_73154_1_, p_73154_2_)) : chunk;
+ +
+ // CraftBukkit start + // CraftBukkit start
+ Chunk chunk = null;//chunk_get(p_73154_1_, p_73154_2_); + Chunk chunk = (Chunk) chunk_get(p_73154_1_, p_73154_2_);
+ chunk = (Chunk) this.cachet_get(p_73154_1_, p_73154_2_);
+ if(chunk == null || !chunk.isChunkLoaded)
+ {
+ if(chunk != null)
+ {
+ cachet_remove(p_73154_1_, p_73154_2_);
+ }
+ chunk = (Chunk) chunk_get(p_73154_1_, p_73154_2_);
+ if(chunk != null)
+ {
+ //cachet_put(chunk);
+ }
+ }
+ if(cachet_KC.size() > 100)
+ {
+ cachet_KC.clear();
+ }
+ chunk = chunk == null ? (shouldLoadChunk() ? this.loadChunk(p_73154_1_, p_73154_2_) : this.defaultEmptyChunk) : chunk; // Cauldron handle forge server tick events and load the chunk within 5 seconds of the world being loaded (for chunk loaders) + chunk = chunk == null ? (shouldLoadChunk() ? this.loadChunk(p_73154_1_, p_73154_2_) : this.defaultEmptyChunk) : chunk; // Cauldron handle forge server tick events and load the chunk within 5 seconds of the world being loaded (for chunk loaders)
+ +
+ if (chunk == this.defaultEmptyChunk) + if (chunk == this.defaultEmptyChunk)
@ -349,7 +315,7 @@
{ {
if (this.currentChunkLoader == null) if (this.currentChunkLoader == null)
{ {
@@ -209,6 +380,7 @@ @@ -209,6 +344,7 @@
{ {
try try
{ {
@ -357,7 +323,7 @@
Chunk chunk = this.currentChunkLoader.loadChunk(this.worldObj, p_73239_1_, p_73239_2_); Chunk chunk = this.currentChunkLoader.loadChunk(this.worldObj, p_73239_1_, p_73239_2_);
if (chunk != null) if (chunk != null)
@@ -217,8 +389,11 @@ @@ -217,8 +353,11 @@
if (this.currentChunkProvider != null) if (this.currentChunkProvider != null)
{ {
@ -369,7 +335,7 @@
} }
return chunk; return chunk;
@@ -231,7 +406,7 @@ @@ -231,7 +370,7 @@
} }
} }
@ -378,7 +344,7 @@
{ {
if (this.currentChunkLoader != null) if (this.currentChunkLoader != null)
{ {
@@ -246,7 +421,7 @@ @@ -246,7 +385,7 @@
} }
} }
@ -387,7 +353,7 @@
{ {
if (this.currentChunkLoader != null) if (this.currentChunkLoader != null)
{ {
@@ -254,15 +429,18 @@ @@ -254,15 +393,18 @@
{ {
p_73242_1_.lastSaveTime = this.worldObj.getTotalWorldTime(); p_73242_1_.lastSaveTime = this.worldObj.getTotalWorldTime();
this.currentChunkLoader.saveChunk(this.worldObj, p_73242_1_); this.currentChunkLoader.saveChunk(this.worldObj, p_73242_1_);
@ -407,7 +373,7 @@
} }
} }
@@ -277,6 +455,35 @@ @@ -277,6 +419,35 @@
if (this.currentChunkProvider != null) if (this.currentChunkProvider != null)
{ {
this.currentChunkProvider.populate(p_73153_1_, p_73153_2_, p_73153_3_); this.currentChunkProvider.populate(p_73153_1_, p_73153_2_, p_73153_3_);
@ -443,7 +409,7 @@
GameRegistry.generateWorld(p_73153_2_, p_73153_3_, worldObj, currentChunkProvider, p_73153_1_); GameRegistry.generateWorld(p_73153_2_, p_73153_3_, worldObj, currentChunkProvider, p_73153_1_);
chunk.setChunkModified(); chunk.setChunkModified();
} }
@@ -286,11 +493,13 @@ @@ -286,11 +457,13 @@
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_) public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_)
{ {
int i = 0; int i = 0;
@ -460,7 +426,7 @@
if (p_73151_1_) if (p_73151_1_)
{ {
@@ -325,36 +534,82 @@ @@ -325,36 +498,82 @@
{ {
if (!this.worldObj.levelSaving) if (!this.worldObj.levelSaving)
{ {
@ -562,7 +528,7 @@
if (this.currentChunkLoader != null) if (this.currentChunkLoader != null)
{ {
this.currentChunkLoader.chunkTick(); this.currentChunkLoader.chunkTick();
@@ -371,7 +626,7 @@ @@ -371,7 +590,7 @@
public String makeString() public String makeString()
{ {
@ -571,7 +537,7 @@
} }
public List getPossibleCreatures(EnumCreatureType p_73155_1_, int p_73155_2_, int p_73155_3_, int p_73155_4_) public List getPossibleCreatures(EnumCreatureType p_73155_1_, int p_73155_2_, int p_73155_3_, int p_73155_4_)
@@ -386,8 +641,115 @@ @@ -386,8 +605,75 @@
public int getLoadedChunkCount() public int getLoadedChunkCount()
{ {
@ -621,19 +587,6 @@
+ return bunch[Math.abs(x % 16)][Math.abs(z % 16)]; + return bunch[Math.abs(x % 16)][Math.abs(z % 16)];
+ } + }
+ +
+ private Chunk cachet_get(int x, int z)
+ {
+ Chunk[][] bunch = cachet_KC.get(chunk_hash(x >> 4, z >> 4));
+ if(bunch == null) return null;
+ return bunch[Math.abs(x % 16)][Math.abs(z % 16)];
+ }
+
+ private void cachet_remove(int x, int z)
+ {
+ Chunk[][] bunch = cachet_KC.get(chunk_hash(x >> 4, z >> 4));
+ if(bunch == null) return;
+ bunch[Math.abs(x % 16)][Math.abs(z % 16)] = null;
+ }
+ +
+ private Chunk[][] chunk_array_get(int x, int z) + private Chunk[][] chunk_array_get(int x, int z)
+ { + {
@ -646,17 +599,6 @@
+ return bunch; + return bunch;
+ } + }
+ +
+ private Chunk[][] cachet_array_get(int x, int z)
+ {
+ Chunk[][] bunch = cachet_KC.get(chunk_hash(x >> 4, z >> 4));
+ return bunch;
+ }
+ private Chunk[][] cachet_array_remove(int x, int z)
+ {
+ Chunk[][] bunch = cachet_KC.remove(chunk_hash(x >> 4, z >> 4));
+ return bunch;
+ }
+
+ public void chunk_put(int x, int z, Chunk chunk) + public void chunk_put(int x, int z, Chunk chunk)
+ { + {
+ Chunk[][] temp_chunk_bunch = chunk_array_get(x, z); + Chunk[][] temp_chunk_bunch = chunk_array_get(x, z);
@ -671,21 +613,5 @@
+ this.chunkt_KC.put(chunk_hash(x >> 4, z >> 4), temp_chunk_bunch); //KCauldron - IntHash + this.chunkt_KC.put(chunk_hash(x >> 4, z >> 4), temp_chunk_bunch); //KCauldron - IntHash
+ } + }
+ } + }
+ public void cachet_put(Chunk chunk)
+ {
+ if(chunk == null)return;
+ int x = chunk.xPosition; int z = chunk.zPosition;
+ Chunk[][] temp_chunk_bunch = cachet_array_get(x, z);
+ if(temp_chunk_bunch != null)
+ {
+ temp_chunk_bunch[chunk_array(x)][chunk_array(z)] = chunk;
+ }
+ else
+ {
+ temp_chunk_bunch = new Chunk[16][16];
+ temp_chunk_bunch[chunk_array(x)][chunk_array(z)] = chunk;
+ this.cachet_KC.put(chunk_hash(x >> 4, z >> 4), temp_chunk_bunch); //KCauldron - IntHash
+ }
+ }
+ // Cauldron end + // Cauldron end
+} +}

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