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Reset server branding - needed for plugin compatability

Improved monster & anaimal spawn CPU loading

Signed-off-by: Spanner_Man <spannerman79@users.noreply.github.com>
master
Spanner_Man 10 years ago
parent
commit
d74bae2244
  1. 6
      src/main/java/org/bukkit/craftbukkit/CraftServer.java

6
src/main/java/org/bukkit/craftbukkit/CraftServer.java

@ -140,7 +140,7 @@ import jline.console.ConsoleReader;
public final class CraftServer implements Server {
private static final Player[] EMPTY_PLAYER_ARRAY = new Player[0];
private final String serverName = "KCauldron"; // Cauldron - temporarily keep MCPC-Plus name until plugins adapt
private final String serverName = "Cauldron"; // Cauldron - temporarily keep MCPC-Plus name until plugins adapt
private final String serverVersion;
private final String bukkitVersion = Versioning.getBukkitVersion();
private final Logger logger = Logger.getLogger("Minecraft");
@ -645,12 +645,12 @@ public final class CraftServer implements Server {
@Override
public int getTicksPerAnimalSpawns() {
return this.configuration.getInt("ticks-per.animal-spawns");
return this.configuration.getInt("ticks-per.animal-spawns", 400);
}
@Override
public int getTicksPerMonsterSpawns() {
return this.configuration.getInt("ticks-per.monster-spawns");
return this.configuration.getInt("ticks-per.monster-spawns", 3);
}
@Override

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