Sam
8526b71e13
Reintroduce Chunk Unload Stopping
...
Part #2 of pull that actually reintroduces chunk unload stopping for recent activity. Again sorry I don't know how to make a pull request with multiple files from browser.
9 years ago
Prototik
8c50b9899f
Finally fix #67
10 years ago
Prototik
3647ee33f7
Fix #30
10 years ago
Prototik
4ebda4d899
Fix #56
10 years ago
Prototik
33633471ca
Normalize patches
10 years ago
Prototik
75eb280f0e
Use concurent list of chunks in chunkproviderserver ( fix #34 )
10 years ago
Prototik
596a7b993b
Additional checks during entity update
10 years ago
Prototik
c427f60e15
Normalize patches
10 years ago
Prototik
0beaa6c4bb
Forward ArrayIndexOutOfBoundsException to safier deletion
10 years ago
Prototik
94662dd73f
Avoid NPE during chunk profiling
10 years ago
Prototik
31cdc9fe6c
Check for valid entities on load stage
10 years ago
Prototik
d24b372625
Even don't try to spawn invalid entityitem, fix for extrabiomes
10 years ago
Prototik
ea868d4998
Avoid to use Derived.incrementTotalWorldTickTime
10 years ago
Prototik
0a08d8d6a7
Block chunk loading during chunk unloading (sic!) ( fix #15 )
10 years ago
Prototik
d7977dd94b
Add TNT punishment option (enabled by default) ( fix #21 )
10 years ago
Prototik
2c219227af
Fix bukkit's world name
10 years ago
Prototik
480506629d
Avoid to throw BlockPhysicsEvent in Mystcraft's profiling world and come back incorrect chunks messages
10 years ago
Prototik
fb09fe93c4
Allow to specifly full checks rate
10 years ago
Prototik
4496eada0a
Allowance to limit {Tile,}Entity max tick consume for keep higher tps
10 years ago
Prototik
8c4713c6d7
Patch ChunkProviderServer.loadedChunkHashMap in runtime, fix #1
10 years ago
Prototik
66f77f8314
Updated forge
10 years ago
gamerforEA
d5cf443039
Update to Forge 10.13.3.1388. Small fixes.
10 years ago
gamerforEA
6f8f13347d
Update to Forge 1343. Small fixes.
10 years ago
gamerforEA
099d1a7732
Apply fixes from binary patches.
10 years ago
gamerforEA
16773ead6a
Initial commit (Forge 1291).
10 years ago