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1372 lines
49 KiB
1372 lines
49 KiB
9 years ago
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/**
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* @class Ext.draw.Draw
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* Base Drawing class. Provides base drawing functions.
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* @private
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*/
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Ext.define('Ext.draw.Draw', {
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/* Begin Definitions */
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singleton: true,
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requires: ['Ext.draw.Color'],
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/* End Definitions */
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pathToStringRE: /,?([achlmqrstvxz]),?/gi,
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pathCommandRE: /([achlmqstvz])[\s,]*((-?\d*\.?\d*(?:e[-+]?\d+)?\s*,?\s*)+)/ig,
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pathValuesRE: /(-?\d*\.?\d*(?:e[-+]?\d+)?)\s*,?\s*/ig,
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stopsRE: /^(\d+%?)$/,
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radian: Math.PI / 180,
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availableAnimAttrs: {
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along: "along",
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blur: null,
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"clip-rect": "csv",
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cx: null,
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cy: null,
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fill: "color",
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"fill-opacity": null,
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"font-size": null,
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height: null,
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opacity: null,
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path: "path",
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r: null,
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rotation: "csv",
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rx: null,
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ry: null,
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scale: "csv",
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stroke: "color",
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"stroke-opacity": null,
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"stroke-width": null,
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translation: "csv",
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width: null,
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x: null,
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y: null
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},
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is: function(o, type) {
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type = String(type).toLowerCase();
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return (type == "object" && o === Object(o)) ||
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(type == "undefined" && typeof o == type) ||
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(type == "null" && o === null) ||
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(type == "array" && Array.isArray && Array.isArray(o)) ||
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(Object.prototype.toString.call(o).toLowerCase().slice(8, -1)) == type;
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},
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ellipsePath: function(sprite) {
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var attr = sprite.attr;
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return Ext.String.format("M{0},{1}A{2},{3},0,1,1,{0},{4}A{2},{3},0,1,1,{0},{1}z", attr.x, attr.y - attr.ry, attr.rx, attr.ry, attr.y + attr.ry);
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},
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rectPath: function(sprite) {
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var attr = sprite.attr;
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if (attr.radius) {
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return Ext.String.format("M{0},{1}l{2},0a{3},{3},0,0,1,{3},{3}l0,{5}a{3},{3},0,0,1,{4},{3}l{6},0a{3},{3},0,0,1,{4},{4}l0,{7}a{3},{3},0,0,1,{3},{4}z", attr.x + attr.radius, attr.y, attr.width - attr.radius * 2, attr.radius, -attr.radius, attr.height - attr.radius * 2, attr.radius * 2 - attr.width, attr.radius * 2 - attr.height);
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}
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else {
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return Ext.String.format("M{0},{1}L{2},{1},{2},{3},{0},{3}z", attr.x, attr.y, attr.width + attr.x, attr.height + attr.y);
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}
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},
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// To be deprecated, converts itself (an arrayPath) to a proper SVG path string
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path2string: function () {
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return this.join(",").replace(Ext.draw.Draw.pathToStringRE, "$1");
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},
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// Convert the passed arrayPath to a proper SVG path string (d attribute)
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pathToString: function(arrayPath) {
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return arrayPath.join(",").replace(Ext.draw.Draw.pathToStringRE, "$1");
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},
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parsePathString: function (pathString) {
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if (!pathString) {
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return null;
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}
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var paramCounts = {a: 7, c: 6, h: 1, l: 2, m: 2, q: 4, s: 4, t: 2, v: 1, z: 0},
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data = [],
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me = this;
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if (me.is(pathString, "array") && me.is(pathString[0], "array")) { // rough assumption
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data = me.pathClone(pathString);
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}
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if (!data.length) {
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String(pathString).replace(me.pathCommandRE, function (a, b, c) {
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var params = [],
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name = b.toLowerCase();
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c.replace(me.pathValuesRE, function (a, b) {
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b && params.push(+b);
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});
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if (name == "m" && params.length > 2) {
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data.push([b].concat(Ext.Array.splice(params, 0, 2)));
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name = "l";
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b = (b == "m") ? "l" : "L";
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}
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while (params.length >= paramCounts[name]) {
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data.push([b].concat(Ext.Array.splice(params, 0, paramCounts[name])));
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if (!paramCounts[name]) {
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break;
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}
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}
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});
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}
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data.toString = me.path2string;
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return data;
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},
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mapPath: function (path, matrix) {
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if (!matrix) {
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return path;
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}
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var x, y, i, ii, j, jj, pathi;
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path = this.path2curve(path);
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for (i = 0, ii = path.length; i < ii; i++) {
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pathi = path[i];
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for (j = 1, jj = pathi.length; j < jj-1; j += 2) {
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x = matrix.x(pathi[j], pathi[j + 1]);
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y = matrix.y(pathi[j], pathi[j + 1]);
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pathi[j] = x;
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pathi[j + 1] = y;
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}
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}
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return path;
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},
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pathClone: function(pathArray) {
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var res = [],
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j, jj, i, ii;
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if (!this.is(pathArray, "array") || !this.is(pathArray && pathArray[0], "array")) { // rough assumption
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pathArray = this.parsePathString(pathArray);
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}
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for (i = 0, ii = pathArray.length; i < ii; i++) {
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res[i] = [];
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for (j = 0, jj = pathArray[i].length; j < jj; j++) {
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res[i][j] = pathArray[i][j];
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}
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}
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res.toString = this.path2string;
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return res;
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},
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pathToAbsolute: function (pathArray) {
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if (!this.is(pathArray, "array") || !this.is(pathArray && pathArray[0], "array")) { // rough assumption
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pathArray = this.parsePathString(pathArray);
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}
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var res = [],
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x = 0,
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y = 0,
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mx = 0,
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my = 0,
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i = 0,
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ln = pathArray.length,
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r, pathSegment, j, ln2;
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// MoveTo initial x/y position
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if (ln && pathArray[0][0] == "M") {
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x = +pathArray[0][1];
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y = +pathArray[0][2];
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mx = x;
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my = y;
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i++;
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res[0] = ["M", x, y];
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}
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for (; i < ln; i++) {
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r = res[i] = [];
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pathSegment = pathArray[i];
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if (pathSegment[0] != pathSegment[0].toUpperCase()) {
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r[0] = pathSegment[0].toUpperCase();
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switch (r[0]) {
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// Elliptical Arc
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case "A":
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r[1] = pathSegment[1];
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r[2] = pathSegment[2];
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r[3] = pathSegment[3];
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r[4] = pathSegment[4];
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r[5] = pathSegment[5];
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r[6] = +(pathSegment[6] + x);
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r[7] = +(pathSegment[7] + y);
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break;
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// Vertical LineTo
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case "V":
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r[1] = +pathSegment[1] + y;
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break;
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// Horizontal LineTo
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case "H":
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r[1] = +pathSegment[1] + x;
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break;
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case "M":
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// MoveTo
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mx = +pathSegment[1] + x;
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my = +pathSegment[2] + y;
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default:
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j = 1;
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ln2 = pathSegment.length;
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for (; j < ln2; j++) {
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r[j] = +pathSegment[j] + ((j % 2) ? x : y);
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}
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}
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}
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else {
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j = 0;
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ln2 = pathSegment.length;
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for (; j < ln2; j++) {
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res[i][j] = pathSegment[j];
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}
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}
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switch (r[0]) {
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// ClosePath
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case "Z":
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x = mx;
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y = my;
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break;
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// Horizontal LineTo
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case "H":
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x = r[1];
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break;
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// Vertical LineTo
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case "V":
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y = r[1];
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break;
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// MoveTo
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case "M":
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pathSegment = res[i];
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ln2 = pathSegment.length;
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mx = pathSegment[ln2 - 2];
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my = pathSegment[ln2 - 1];
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default:
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pathSegment = res[i];
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ln2 = pathSegment.length;
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x = pathSegment[ln2 - 2];
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y = pathSegment[ln2 - 1];
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}
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}
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res.toString = this.path2string;
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return res;
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},
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||
|
// TO BE DEPRECATED
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pathToRelative: function (pathArray) {
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if (!this.is(pathArray, "array") || !this.is(pathArray && pathArray[0], "array")) {
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pathArray = this.parsePathString(pathArray);
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}
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var res = [],
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x = 0,
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y = 0,
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||
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mx = 0,
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||
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my = 0,
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start = 0,
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r,
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pa,
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i,
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j,
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k,
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len,
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ii,
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jj,
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kk;
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|
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||
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if (pathArray[0][0] == "M") {
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x = pathArray[0][1];
|
||
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y = pathArray[0][2];
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mx = x;
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my = y;
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start++;
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res.push(["M", x, y]);
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}
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for (i = start, ii = pathArray.length; i < ii; i++) {
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r = res[i] = [];
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pa = pathArray[i];
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if (pa[0] != pa[0].toLowerCase()) {
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r[0] = pa[0].toLowerCase();
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switch (r[0]) {
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case "a":
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r[1] = pa[1];
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r[2] = pa[2];
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r[3] = pa[3];
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r[4] = pa[4];
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r[5] = pa[5];
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r[6] = +(pa[6] - x).toFixed(3);
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r[7] = +(pa[7] - y).toFixed(3);
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break;
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case "v":
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r[1] = +(pa[1] - y).toFixed(3);
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break;
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case "m":
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mx = pa[1];
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my = pa[2];
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default:
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for (j = 1, jj = pa.length; j < jj; j++) {
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r[j] = +(pa[j] - ((j % 2) ? x : y)).toFixed(3);
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}
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}
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} else {
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r = res[i] = [];
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if (pa[0] == "m") {
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mx = pa[1] + x;
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my = pa[2] + y;
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||
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}
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for (k = 0, kk = pa.length; k < kk; k++) {
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res[i][k] = pa[k];
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|
}
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||
|
}
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len = res[i].length;
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switch (res[i][0]) {
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case "z":
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x = mx;
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y = my;
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break;
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|
case "h":
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x += +res[i][len - 1];
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break;
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|
case "v":
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y += +res[i][len - 1];
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break;
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|
default:
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|
x += +res[i][len - 2];
|
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|
y += +res[i][len - 1];
|
||
|
}
|
||
|
}
|
||
|
res.toString = this.path2string;
|
||
|
return res;
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||
|
},
|
||
|
|
||
|
// Returns a path converted to a set of curveto commands
|
||
|
path2curve: function (path) {
|
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|
var me = this,
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||
|
points = me.pathToAbsolute(path),
|
||
|
ln = points.length,
|
||
|
attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
|
||
|
i, seg, segLn, point;
|
||
|
|
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for (i = 0; i < ln; i++) {
|
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points[i] = me.command2curve(points[i], attrs);
|
||
|
if (points[i].length > 7) {
|
||
|
points[i].shift();
|
||
|
point = points[i];
|
||
|
while (point.length) {
|
||
|
Ext.Array.splice(points, i++, 0, ["C"].concat(Ext.Array.splice(point, 0, 6)));
|
||
|
}
|
||
|
Ext.Array.erase(points, i, 1);
|
||
|
ln = points.length;
|
||
|
i--;
|
||
|
}
|
||
|
seg = points[i];
|
||
|
segLn = seg.length;
|
||
|
attrs.x = seg[segLn - 2];
|
||
|
attrs.y = seg[segLn - 1];
|
||
|
attrs.bx = parseFloat(seg[segLn - 4]) || attrs.x;
|
||
|
attrs.by = parseFloat(seg[segLn - 3]) || attrs.y;
|
||
|
}
|
||
|
return points;
|
||
|
},
|
||
|
|
||
|
interpolatePaths: function (path, path2) {
|
||
|
var me = this,
|
||
|
p = me.pathToAbsolute(path),
|
||
|
p2 = me.pathToAbsolute(path2),
|
||
|
attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
|
||
|
attrs2 = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
|
||
|
fixArc = function (pp, i) {
|
||
|
if (pp[i].length > 7) {
|
||
|
pp[i].shift();
|
||
|
var pi = pp[i];
|
||
|
while (pi.length) {
|
||
|
Ext.Array.splice(pp, i++, 0, ["C"].concat(Ext.Array.splice(pi, 0, 6)));
|
||
|
}
|
||
|
Ext.Array.erase(pp, i, 1);
|
||
|
ii = Math.max(p.length, p2.length || 0);
|
||
|
}
|
||
|
},
|
||
|
fixM = function (path1, path2, a1, a2, i) {
|
||
|
if (path1 && path2 && path1[i][0] == "M" && path2[i][0] != "M") {
|
||
|
Ext.Array.splice(path2, i, 0, ["M", a2.x, a2.y]);
|
||
|
a1.bx = 0;
|
||
|
a1.by = 0;
|
||
|
a1.x = path1[i][1];
|
||
|
a1.y = path1[i][2];
|
||
|
ii = Math.max(p.length, p2.length || 0);
|
||
|
}
|
||
|
},
|
||
|
i, ii,
|
||
|
seg, seg2, seglen, seg2len;
|
||
|
for (i = 0, ii = Math.max(p.length, p2.length || 0); i < ii; i++) {
|
||
|
p[i] = me.command2curve(p[i], attrs);
|
||
|
fixArc(p, i);
|
||
|
(p2[i] = me.command2curve(p2[i], attrs2));
|
||
|
fixArc(p2, i);
|
||
|
fixM(p, p2, attrs, attrs2, i);
|
||
|
fixM(p2, p, attrs2, attrs, i);
|
||
|
seg = p[i];
|
||
|
seg2 = p2[i];
|
||
|
seglen = seg.length;
|
||
|
seg2len = seg2.length;
|
||
|
attrs.x = seg[seglen - 2];
|
||
|
attrs.y = seg[seglen - 1];
|
||
|
attrs.bx = parseFloat(seg[seglen - 4]) || attrs.x;
|
||
|
attrs.by = parseFloat(seg[seglen - 3]) || attrs.y;
|
||
|
attrs2.bx = (parseFloat(seg2[seg2len - 4]) || attrs2.x);
|
||
|
attrs2.by = (parseFloat(seg2[seg2len - 3]) || attrs2.y);
|
||
|
attrs2.x = seg2[seg2len - 2];
|
||
|
attrs2.y = seg2[seg2len - 1];
|
||
|
}
|
||
|
return [p, p2];
|
||
|
},
|
||
|
|
||
|
//Returns any path command as a curveto command based on the attrs passed
|
||
|
command2curve: function (pathCommand, d) {
|
||
|
var me = this;
|
||
|
if (!pathCommand) {
|
||
|
return ["C", d.x, d.y, d.x, d.y, d.x, d.y];
|
||
|
}
|
||
|
if (pathCommand[0] != "T" && pathCommand[0] != "Q") {
|
||
|
d.qx = d.qy = null;
|
||
|
}
|
||
|
switch (pathCommand[0]) {
|
||
|
case "M":
|
||
|
d.X = pathCommand[1];
|
||
|
d.Y = pathCommand[2];
|
||
|
break;
|
||
|
case "A":
|
||
|
pathCommand = ["C"].concat(me.arc2curve.apply(me, [d.x, d.y].concat(pathCommand.slice(1))));
|
||
|
break;
|
||
|
case "S":
|
||
|
pathCommand = ["C", d.x + (d.x - (d.bx || d.x)), d.y + (d.y - (d.by || d.y))].concat(pathCommand.slice(1));
|
||
|
break;
|
||
|
case "T":
|
||
|
d.qx = d.x + (d.x - (d.qx || d.x));
|
||
|
d.qy = d.y + (d.y - (d.qy || d.y));
|
||
|
pathCommand = ["C"].concat(me.quadratic2curve(d.x, d.y, d.qx, d.qy, pathCommand[1], pathCommand[2]));
|
||
|
break;
|
||
|
case "Q":
|
||
|
d.qx = pathCommand[1];
|
||
|
d.qy = pathCommand[2];
|
||
|
pathCommand = ["C"].concat(me.quadratic2curve(d.x, d.y, pathCommand[1], pathCommand[2], pathCommand[3], pathCommand[4]));
|
||
|
break;
|
||
|
case "L":
|
||
|
pathCommand = ["C"].concat(d.x, d.y, pathCommand[1], pathCommand[2], pathCommand[1], pathCommand[2]);
|
||
|
break;
|
||
|
case "H":
|
||
|
pathCommand = ["C"].concat(d.x, d.y, pathCommand[1], d.y, pathCommand[1], d.y);
|
||
|
break;
|
||
|
case "V":
|
||
|
pathCommand = ["C"].concat(d.x, d.y, d.x, pathCommand[1], d.x, pathCommand[1]);
|
||
|
break;
|
||
|
case "Z":
|
||
|
pathCommand = ["C"].concat(d.x, d.y, d.X, d.Y, d.X, d.Y);
|
||
|
break;
|
||
|
}
|
||
|
return pathCommand;
|
||
|
},
|
||
|
|
||
|
quadratic2curve: function (x1, y1, ax, ay, x2, y2) {
|
||
|
var _13 = 1 / 3,
|
||
|
_23 = 2 / 3;
|
||
|
return [
|
||
|
_13 * x1 + _23 * ax,
|
||
|
_13 * y1 + _23 * ay,
|
||
|
_13 * x2 + _23 * ax,
|
||
|
_13 * y2 + _23 * ay,
|
||
|
x2,
|
||
|
y2
|
||
|
];
|
||
|
},
|
||
|
|
||
|
rotate: function (x, y, rad) {
|
||
|
var cos = Math.cos(rad),
|
||
|
sin = Math.sin(rad),
|
||
|
X = x * cos - y * sin,
|
||
|
Y = x * sin + y * cos;
|
||
|
return {x: X, y: Y};
|
||
|
},
|
||
|
|
||
|
arc2curve: function (x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
|
||
|
// for more information of where this Math came from visit:
|
||
|
// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
|
||
|
var me = this,
|
||
|
PI = Math.PI,
|
||
|
radian = me.radian,
|
||
|
_120 = PI * 120 / 180,
|
||
|
rad = radian * (+angle || 0),
|
||
|
res = [],
|
||
|
math = Math,
|
||
|
mcos = math.cos,
|
||
|
msin = math.sin,
|
||
|
msqrt = math.sqrt,
|
||
|
mabs = math.abs,
|
||
|
masin = math.asin,
|
||
|
xy, x, y, h, rx2, ry2, k, cx, cy, f1, f2, df, c1, s1, c2, s2,
|
||
|
t, hx, hy, m1, m2, m3, m4, newres, i, ln, f2old, x2old, y2old;
|
||
|
if (!recursive) {
|
||
|
xy = me.rotate(x1, y1, -rad);
|
||
|
x1 = xy.x;
|
||
|
y1 = xy.y;
|
||
|
xy = me.rotate(x2, y2, -rad);
|
||
|
x2 = xy.x;
|
||
|
y2 = xy.y;
|
||
|
x = (x1 - x2) / 2;
|
||
|
y = (y1 - y2) / 2;
|
||
|
h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
|
||
|
if (h > 1) {
|
||
|
h = msqrt(h);
|
||
|
rx = h * rx;
|
||
|
ry = h * ry;
|
||
|
}
|
||
|
rx2 = rx * rx;
|
||
|
ry2 = ry * ry;
|
||
|
k = (large_arc_flag == sweep_flag ? -1 : 1) *
|
||
|
msqrt(mabs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x)));
|
||
|
cx = k * rx * y / ry + (x1 + x2) / 2;
|
||
|
cy = k * -ry * x / rx + (y1 + y2) / 2;
|
||
|
f1 = masin(((y1 - cy) / ry).toFixed(7));
|
||
|
f2 = masin(((y2 - cy) / ry).toFixed(7));
|
||
|
|
||
|
f1 = x1 < cx ? PI - f1 : f1;
|
||
|
f2 = x2 < cx ? PI - f2 : f2;
|
||
|
if (f1 < 0) {
|
||
|
f1 = PI * 2 + f1;
|
||
|
}
|
||
|
if (f2 < 0) {
|
||
|
f2 = PI * 2 + f2;
|
||
|
}
|
||
|
if (sweep_flag && f1 > f2) {
|
||
|
f1 = f1 - PI * 2;
|
||
|
}
|
||
|
if (!sweep_flag && f2 > f1) {
|
||
|
f2 = f2 - PI * 2;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
f1 = recursive[0];
|
||
|
f2 = recursive[1];
|
||
|
cx = recursive[2];
|
||
|
cy = recursive[3];
|
||
|
}
|
||
|
df = f2 - f1;
|
||
|
if (mabs(df) > _120) {
|
||
|
f2old = f2;
|
||
|
x2old = x2;
|
||
|
y2old = y2;
|
||
|
f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
|
||
|
x2 = cx + rx * mcos(f2);
|
||
|
y2 = cy + ry * msin(f2);
|
||
|
res = me.arc2curve(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
|
||
|
}
|
||
|
df = f2 - f1;
|
||
|
c1 = mcos(f1);
|
||
|
s1 = msin(f1);
|
||
|
c2 = mcos(f2);
|
||
|
s2 = msin(f2);
|
||
|
t = math.tan(df / 4);
|
||
|
hx = 4 / 3 * rx * t;
|
||
|
hy = 4 / 3 * ry * t;
|
||
|
m1 = [x1, y1];
|
||
|
m2 = [x1 + hx * s1, y1 - hy * c1];
|
||
|
m3 = [x2 + hx * s2, y2 - hy * c2];
|
||
|
m4 = [x2, y2];
|
||
|
m2[0] = 2 * m1[0] - m2[0];
|
||
|
m2[1] = 2 * m1[1] - m2[1];
|
||
|
if (recursive) {
|
||
|
return [m2, m3, m4].concat(res);
|
||
|
}
|
||
|
else {
|
||
|
res = [m2, m3, m4].concat(res).join().split(",");
|
||
|
newres = [];
|
||
|
ln = res.length;
|
||
|
for (i = 0; i < ln; i++) {
|
||
|
newres[i] = i % 2 ? me.rotate(res[i - 1], res[i], rad).y : me.rotate(res[i], res[i + 1], rad).x;
|
||
|
}
|
||
|
return newres;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
// TO BE DEPRECATED
|
||
|
rotateAndTranslatePath: function (sprite) {
|
||
|
var alpha = sprite.rotation.degrees,
|
||
|
cx = sprite.rotation.x,
|
||
|
cy = sprite.rotation.y,
|
||
|
dx = sprite.translation.x,
|
||
|
dy = sprite.translation.y,
|
||
|
path,
|
||
|
i,
|
||
|
p,
|
||
|
xy,
|
||
|
j,
|
||
|
res = [];
|
||
|
if (!alpha && !dx && !dy) {
|
||
|
return this.pathToAbsolute(sprite.attr.path);
|
||
|
}
|
||
|
dx = dx || 0;
|
||
|
dy = dy || 0;
|
||
|
path = this.pathToAbsolute(sprite.attr.path);
|
||
|
for (i = path.length; i--;) {
|
||
|
p = res[i] = path[i].slice();
|
||
|
if (p[0] == "A") {
|
||
|
xy = this.rotatePoint(p[6], p[7], alpha, cx, cy);
|
||
|
p[6] = xy.x + dx;
|
||
|
p[7] = xy.y + dy;
|
||
|
} else {
|
||
|
j = 1;
|
||
|
while (p[j + 1] != null) {
|
||
|
xy = this.rotatePoint(p[j], p[j + 1], alpha, cx, cy);
|
||
|
p[j] = xy.x + dx;
|
||
|
p[j + 1] = xy.y + dy;
|
||
|
j += 2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return res;
|
||
|
},
|
||
|
|
||
|
// TO BE DEPRECATED
|
||
|
rotatePoint: function (x, y, alpha, cx, cy) {
|
||
|
if (!alpha) {
|
||
|
return {
|
||
|
x: x,
|
||
|
y: y
|
||
|
};
|
||
|
}
|
||
|
cx = cx || 0;
|
||
|
cy = cy || 0;
|
||
|
x = x - cx;
|
||
|
y = y - cy;
|
||
|
alpha = alpha * this.radian;
|
||
|
var cos = Math.cos(alpha),
|
||
|
sin = Math.sin(alpha);
|
||
|
return {
|
||
|
x: x * cos - y * sin + cx,
|
||
|
y: x * sin + y * cos + cy
|
||
|
};
|
||
|
},
|
||
|
|
||
|
pathDimensions: function (path) {
|
||
|
if (!path || !(path + "")) {
|
||
|
return {x: 0, y: 0, width: 0, height: 0};
|
||
|
}
|
||
|
path = this.path2curve(path);
|
||
|
var x = 0,
|
||
|
y = 0,
|
||
|
X = [],
|
||
|
Y = [],
|
||
|
i = 0,
|
||
|
ln = path.length,
|
||
|
p, xmin, ymin, xmax, ymax, dim;
|
||
|
for (; i < ln; i++) {
|
||
|
p = path[i];
|
||
|
if (p[0] == "M") {
|
||
|
x = p[1];
|
||
|
y = p[2];
|
||
|
X.push(x);
|
||
|
Y.push(y);
|
||
|
}
|
||
|
else {
|
||
|
dim = this.curveDim(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
|
||
|
X = X.concat(dim.min.x, dim.max.x);
|
||
|
Y = Y.concat(dim.min.y, dim.max.y);
|
||
|
x = p[5];
|
||
|
y = p[6];
|
||
|
}
|
||
|
}
|
||
|
xmin = Math.min.apply(0, X);
|
||
|
ymin = Math.min.apply(0, Y);
|
||
|
xmax = Math.max.apply(0, X);
|
||
|
ymax = Math.max.apply(0, Y);
|
||
|
return {
|
||
|
x: Math.round(xmin),
|
||
|
y: Math.round(ymin),
|
||
|
path: path,
|
||
|
width: Math.round(xmax - xmin),
|
||
|
height: Math.round(ymax - ymin)
|
||
|
};
|
||
|
},
|
||
|
|
||
|
intersectInside: function(path, cp1, cp2) {
|
||
|
return (cp2[0] - cp1[0]) * (path[1] - cp1[1]) > (cp2[1] - cp1[1]) * (path[0] - cp1[0]);
|
||
|
},
|
||
|
|
||
|
intersectIntersection: function(s, e, cp1, cp2) {
|
||
|
var p = [],
|
||
|
dcx = cp1[0] - cp2[0],
|
||
|
dcy = cp1[1] - cp2[1],
|
||
|
dpx = s[0] - e[0],
|
||
|
dpy = s[1] - e[1],
|
||
|
n1 = cp1[0] * cp2[1] - cp1[1] * cp2[0],
|
||
|
n2 = s[0] * e[1] - s[1] * e[0],
|
||
|
n3 = 1 / (dcx * dpy - dcy * dpx);
|
||
|
|
||
|
p[0] = (n1 * dpx - n2 * dcx) * n3;
|
||
|
p[1] = (n1 * dpy - n2 * dcy) * n3;
|
||
|
return p;
|
||
|
},
|
||
|
|
||
|
intersect: function(subjectPolygon, clipPolygon) {
|
||
|
var me = this,
|
||
|
i = 0,
|
||
|
ln = clipPolygon.length,
|
||
|
cp1 = clipPolygon[ln - 1],
|
||
|
outputList = subjectPolygon,
|
||
|
cp2, s, e, ln2, inputList, j;
|
||
|
for (; i < ln; ++i) {
|
||
|
cp2 = clipPolygon[i];
|
||
|
inputList = outputList;
|
||
|
outputList = [];
|
||
|
s = inputList[inputList.length - 1];
|
||
|
j = 0;
|
||
|
ln2 = inputList.length;
|
||
|
for (; j < ln2; j++) {
|
||
|
e = inputList[j];
|
||
|
if (me.intersectInside(e, cp1, cp2)) {
|
||
|
if (!me.intersectInside(s, cp1, cp2)) {
|
||
|
outputList.push(me.intersectIntersection(s, e, cp1, cp2));
|
||
|
}
|
||
|
outputList.push(e);
|
||
|
}
|
||
|
else if (me.intersectInside(s, cp1, cp2)) {
|
||
|
outputList.push(me.intersectIntersection(s, e, cp1, cp2));
|
||
|
}
|
||
|
s = e;
|
||
|
}
|
||
|
cp1 = cp2;
|
||
|
}
|
||
|
return outputList;
|
||
|
},
|
||
|
|
||
|
bezier : function (a, b, c, d, x) {
|
||
|
if (x === 0) {
|
||
|
return a;
|
||
|
}
|
||
|
else if (x === 1) {
|
||
|
return d;
|
||
|
}
|
||
|
var du = 1 - x,
|
||
|
d3 = du * du * du,
|
||
|
r = x / du;
|
||
|
return d3 * (a + r * (3 * b + r * (3 * c + d * r)));
|
||
|
},
|
||
|
|
||
|
bezierDim : function (a, b, c, d) {
|
||
|
var points = [], r,
|
||
|
A, top, C, delta, bottom, s,
|
||
|
min, max, i;
|
||
|
// The min and max happens on boundary or b' == 0
|
||
|
if (a + 3 * c == d + 3 * b) {
|
||
|
r = a - b;
|
||
|
r /= 2 * (a - b - b + c);
|
||
|
if ( r < 1 && r > 0) {
|
||
|
points.push(r);
|
||
|
}
|
||
|
} else {
|
||
|
// b'(x) / -3 = (a-3b+3c-d)x^2+ (-2a+4b-2c)x + (a-b)
|
||
|
// delta = -4 (-b^2+a c+b c-c^2-a d+b d)
|
||
|
A = a - 3 * b + 3 * c - d;
|
||
|
top = 2 * (a - b - b + c);
|
||
|
C = a - b;
|
||
|
delta = top * top - 4 * A * C;
|
||
|
bottom = A + A;
|
||
|
if (delta === 0) {
|
||
|
r = top / bottom;
|
||
|
if (r < 1 && r > 0) {
|
||
|
points.push(r);
|
||
|
}
|
||
|
} else if (delta > 0) {
|
||
|
s = Math.sqrt(delta);
|
||
|
r = (s + top) / bottom;
|
||
|
|
||
|
if (r < 1 && r > 0) {
|
||
|
points.push(r);
|
||
|
}
|
||
|
|
||
|
r = (top - s) / bottom;
|
||
|
|
||
|
if (r < 1 && r > 0) {
|
||
|
points.push(r);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
min = Math.min(a, d);
|
||
|
max = Math.max(a, d);
|
||
|
for (i = 0; i < points.length; i++) {
|
||
|
min = Math.min(min, this.bezier(a, b, c, d, points[i]));
|
||
|
max = Math.max(max, this.bezier(a, b, c, d, points[i]));
|
||
|
}
|
||
|
return [min, max];
|
||
|
},
|
||
|
|
||
|
curveDim: function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
|
||
|
var x = this.bezierDim(p1x, c1x, c2x, p2x),
|
||
|
y = this.bezierDim(p1y, c1y, c2y, p2y);
|
||
|
return {
|
||
|
min: {
|
||
|
x: x[0],
|
||
|
y: y[0]
|
||
|
},
|
||
|
max: {
|
||
|
x: x[1],
|
||
|
y: y[1]
|
||
|
}
|
||
|
};
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* @private
|
||
|
*
|
||
|
* Calculates bezier curve control anchor points for a particular point in a path, with a
|
||
|
* smoothing curve applied. The smoothness of the curve is controlled by the 'value' parameter.
|
||
|
* Note that this algorithm assumes that the line being smoothed is normalized going from left
|
||
|
* to right; it makes special adjustments assuming this orientation.
|
||
|
*
|
||
|
* @param {Number} prevX X coordinate of the previous point in the path
|
||
|
* @param {Number} prevY Y coordinate of the previous point in the path
|
||
|
* @param {Number} curX X coordinate of the current point in the path
|
||
|
* @param {Number} curY Y coordinate of the current point in the path
|
||
|
* @param {Number} nextX X coordinate of the next point in the path
|
||
|
* @param {Number} nextY Y coordinate of the next point in the path
|
||
|
* @param {Number} value A value to control the smoothness of the curve; this is used to
|
||
|
* divide the distance between points, so a value of 2 corresponds to
|
||
|
* half the distance between points (a very smooth line) while higher values
|
||
|
* result in less smooth curves. Defaults to 4.
|
||
|
* @return {Object} Object containing x1, y1, x2, y2 bezier control anchor points; x1 and y1
|
||
|
* are the control point for the curve toward the previous path point, and
|
||
|
* x2 and y2 are the control point for the curve toward the next path point.
|
||
|
*/
|
||
|
getAnchors: function (prevX, prevY, curX, curY, nextX, nextY, value) {
|
||
|
value = value || 4;
|
||
|
var M = Math,
|
||
|
PI = M.PI,
|
||
|
halfPI = PI / 2,
|
||
|
abs = M.abs,
|
||
|
sin = M.sin,
|
||
|
cos = M.cos,
|
||
|
atan = M.atan,
|
||
|
control1Length, control2Length, control1Angle, control2Angle,
|
||
|
control1X, control1Y, control2X, control2Y, alpha;
|
||
|
|
||
|
// Find the length of each control anchor line, by dividing the horizontal distance
|
||
|
// between points by the value parameter.
|
||
|
control1Length = (curX - prevX) / value;
|
||
|
control2Length = (nextX - curX) / value;
|
||
|
|
||
|
// Determine the angle of each control anchor line. If the middle point is a vertical
|
||
|
// turnaround then we force it to a flat horizontal angle to prevent the curve from
|
||
|
// dipping above or below the middle point. Otherwise we use an angle that points
|
||
|
// toward the previous/next target point.
|
||
|
if ((curY >= prevY && curY >= nextY) || (curY <= prevY && curY <= nextY)) {
|
||
|
control1Angle = control2Angle = halfPI;
|
||
|
} else {
|
||
|
control1Angle = atan((curX - prevX) / abs(curY - prevY));
|
||
|
if (prevY < curY) {
|
||
|
control1Angle = PI - control1Angle;
|
||
|
}
|
||
|
control2Angle = atan((nextX - curX) / abs(curY - nextY));
|
||
|
if (nextY < curY) {
|
||
|
control2Angle = PI - control2Angle;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Adjust the calculated angles so they point away from each other on the same line
|
||
|
alpha = halfPI - ((control1Angle + control2Angle) % (PI * 2)) / 2;
|
||
|
if (alpha > halfPI) {
|
||
|
alpha -= PI;
|
||
|
}
|
||
|
control1Angle += alpha;
|
||
|
control2Angle += alpha;
|
||
|
|
||
|
// Find the control anchor points from the angles and length
|
||
|
control1X = curX - control1Length * sin(control1Angle);
|
||
|
control1Y = curY + control1Length * cos(control1Angle);
|
||
|
control2X = curX + control2Length * sin(control2Angle);
|
||
|
control2Y = curY + control2Length * cos(control2Angle);
|
||
|
|
||
|
// One last adjustment, make sure that no control anchor point extends vertically past
|
||
|
// its target prev/next point, as that results in curves dipping above or below and
|
||
|
// bending back strangely. If we find this happening we keep the control angle but
|
||
|
// reduce the length of the control line so it stays within bounds.
|
||
|
if ((curY > prevY && control1Y < prevY) || (curY < prevY && control1Y > prevY)) {
|
||
|
control1X += abs(prevY - control1Y) * (control1X - curX) / (control1Y - curY);
|
||
|
control1Y = prevY;
|
||
|
}
|
||
|
if ((curY > nextY && control2Y < nextY) || (curY < nextY && control2Y > nextY)) {
|
||
|
control2X -= abs(nextY - control2Y) * (control2X - curX) / (control2Y - curY);
|
||
|
control2Y = nextY;
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
x1: control1X,
|
||
|
y1: control1Y,
|
||
|
x2: control2X,
|
||
|
y2: control2Y
|
||
|
};
|
||
|
},
|
||
|
|
||
|
/* Smoothing function for a path. Converts a path into cubic beziers. Value defines the divider of the distance between points.
|
||
|
* Defaults to a value of 4.
|
||
|
*/
|
||
|
smooth: function (originalPath, value) {
|
||
|
var path = this.path2curve(originalPath),
|
||
|
newp = [path[0]],
|
||
|
x = path[0][1],
|
||
|
y = path[0][2],
|
||
|
j,
|
||
|
points,
|
||
|
i = 1,
|
||
|
ii = path.length,
|
||
|
beg = 1,
|
||
|
mx = x,
|
||
|
my = y,
|
||
|
pathi,
|
||
|
pathil,
|
||
|
pathim,
|
||
|
pathiml,
|
||
|
pathip,
|
||
|
pathipl,
|
||
|
begl;
|
||
|
|
||
|
for (; i < ii; i++) {
|
||
|
pathi = path[i];
|
||
|
pathil = pathi.length;
|
||
|
pathim = path[i - 1];
|
||
|
pathiml = pathim.length;
|
||
|
pathip = path[i + 1];
|
||
|
pathipl = pathip && pathip.length;
|
||
|
if (pathi[0] == "M") {
|
||
|
mx = pathi[1];
|
||
|
my = pathi[2];
|
||
|
j = i + 1;
|
||
|
while (path[j][0] != "C") {
|
||
|
j++;
|
||
|
}
|
||
|
newp.push(["M", mx, my]);
|
||
|
beg = newp.length;
|
||
|
x = mx;
|
||
|
y = my;
|
||
|
continue;
|
||
|
}
|
||
|
if (pathi[pathil - 2] == mx && pathi[pathil - 1] == my && (!pathip || pathip[0] == "M")) {
|
||
|
begl = newp[beg].length;
|
||
|
points = this.getAnchors(pathim[pathiml - 2], pathim[pathiml - 1], mx, my, newp[beg][begl - 2], newp[beg][begl - 1], value);
|
||
|
newp[beg][1] = points.x2;
|
||
|
newp[beg][2] = points.y2;
|
||
|
}
|
||
|
else if (!pathip || pathip[0] == "M") {
|
||
|
points = {
|
||
|
x1: pathi[pathil - 2],
|
||
|
y1: pathi[pathil - 1]
|
||
|
};
|
||
|
} else {
|
||
|
points = this.getAnchors(pathim[pathiml - 2], pathim[pathiml - 1], pathi[pathil - 2], pathi[pathil - 1], pathip[pathipl - 2], pathip[pathipl - 1], value);
|
||
|
}
|
||
|
newp.push(["C", x, y, points.x1, points.y1, pathi[pathil - 2], pathi[pathil - 1]]);
|
||
|
x = points.x2;
|
||
|
y = points.y2;
|
||
|
}
|
||
|
return newp;
|
||
|
},
|
||
|
|
||
|
findDotAtSegment: function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
|
||
|
var t1 = 1 - t;
|
||
|
return {
|
||
|
x: Math.pow(t1, 3) * p1x + Math.pow(t1, 2) * 3 * t * c1x + t1 * 3 * t * t * c2x + Math.pow(t, 3) * p2x,
|
||
|
y: Math.pow(t1, 3) * p1y + Math.pow(t1, 2) * 3 * t * c1y + t1 * 3 * t * t * c2y + Math.pow(t, 3) * p2y
|
||
|
};
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* @private
|
||
|
*/
|
||
|
snapEnds: function (from, to, stepsMax, prettyNumbers) {
|
||
|
if (Ext.isDate(from)) {
|
||
|
return this.snapEndsByDate(from, to, stepsMax);
|
||
|
}
|
||
|
var step = (to - from) / stepsMax,
|
||
|
level = Math.floor(Math.log(step) / Math.LN10) + 1,
|
||
|
m = Math.pow(10, level),
|
||
|
cur,
|
||
|
floor,
|
||
|
modulo = Math.round((step % m) * Math.pow(10, 2 - level)),
|
||
|
interval = [[0, 15], [10, 1], [20, 4], [25, 2], [50, 9], [100, 15]],
|
||
|
stepCount = 0,
|
||
|
value,
|
||
|
weight,
|
||
|
i,
|
||
|
topValue,
|
||
|
topWeight = 1e9,
|
||
|
ln = interval.length;
|
||
|
|
||
|
floor = Math.floor(from / m) * m;
|
||
|
if (from == floor && floor > 0) {
|
||
|
floor = Math.floor((from - (m/10)) / m) * m;
|
||
|
}
|
||
|
|
||
|
if (prettyNumbers) {
|
||
|
for (i = 0; i < ln; i++) {
|
||
|
value = interval[i][0];
|
||
|
weight = (value - modulo) < 0 ? 1e6 : (value - modulo) / interval[i][1];
|
||
|
if (weight < topWeight) {
|
||
|
topValue = value;
|
||
|
topWeight = weight;
|
||
|
}
|
||
|
}
|
||
|
step = Math.floor(step * Math.pow(10, -level)) * Math.pow(10, level) + topValue * Math.pow(10, level - 2);
|
||
|
|
||
|
if (from < 0 && to >= 0) {
|
||
|
cur = 0;
|
||
|
while (cur > from) {
|
||
|
cur -= step;
|
||
|
stepCount++;
|
||
|
}
|
||
|
from = +cur.toFixed(10);
|
||
|
|
||
|
cur = 0;
|
||
|
while (cur < to) {
|
||
|
cur += step;
|
||
|
stepCount++;
|
||
|
}
|
||
|
to = +cur.toFixed(10);
|
||
|
} else {
|
||
|
cur = from = floor;
|
||
|
while (cur < to) {
|
||
|
cur += step;
|
||
|
stepCount++;
|
||
|
}
|
||
|
}
|
||
|
to = +cur.toFixed(10);
|
||
|
} else {
|
||
|
from = floor;
|
||
|
stepCount = stepsMax;
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
from: from,
|
||
|
to: to,
|
||
|
power: level,
|
||
|
step: step,
|
||
|
steps: stepCount
|
||
|
};
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* snapEndsByDate is a utility method to deduce an appropriate tick configuration for the data set of given
|
||
|
* feature. Refer to {@link #snapEnds}.
|
||
|
*
|
||
|
* @param {Date} from The minimum value in the data
|
||
|
* @param {Date} to The maximum value in the data
|
||
|
* @param {Number} stepsMax The maximum number of ticks
|
||
|
* @param {Boolean} lockEnds If true, the 'from' and 'to' parameters will be used as fixed end values and will not be adjusted
|
||
|
*
|
||
|
* @return {Object} The calculated step and ends info; properties are:
|
||
|
* - from: The result start value, which may be lower than the original start value
|
||
|
* - to: The result end value, which may be higher than the original end value
|
||
|
* - step: The fixed value size of each step, or undefined if the steps are not fixed.
|
||
|
* - steps: The number of steps if the steps are fixed, or an array of step values.
|
||
|
|
||
|
* NOTE: Even when the steps have a fixed value, they may not divide the from/to range perfectly evenly;
|
||
|
* there may be a smaller distance between the last step and the end value than between prior
|
||
|
* steps, particularly when the `endsLocked` param is true. Therefore it is best to not use
|
||
|
* the `steps` result when finding the axis tick points, instead use the `step`, `to`, and
|
||
|
* `from` to find the correct point for each tick.
|
||
|
*/
|
||
|
snapEndsByDate: function (from, to, stepsMax, lockEnds) {
|
||
|
var selectedStep = false,
|
||
|
scales = [
|
||
|
[Ext.Date.MILLI, [1, 2, 5, 10, 20, 50, 100, 200, 250, 500]],
|
||
|
[Ext.Date.SECOND, [1, 2, 5, 10, 15, 30]],
|
||
|
[Ext.Date.MINUTE, [1, 2, 5, 10, 15, 30]],
|
||
|
[Ext.Date.HOUR, [1, 2, 3, 4, 6, 12]],
|
||
|
[Ext.Date.DAY, [1, 2, 7, 14]],
|
||
|
[Ext.Date.MONTH, [1, 2, 3, 6]]
|
||
|
],
|
||
|
sLen = scales.length,
|
||
|
stop = false,
|
||
|
scale, j, yearDiff, s;
|
||
|
|
||
|
// Find the most desirable scale
|
||
|
for (s = 0; s < sLen; s++) {
|
||
|
scale = scales[s];
|
||
|
if (!stop) {
|
||
|
for (j = 0; j < scale[1].length; j++) {
|
||
|
if (to < Ext.Date.add(from, scale[0], scale[1][j] * stepsMax)) {
|
||
|
selectedStep = [scale[0], scale[1][j]];
|
||
|
stop = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!selectedStep) {
|
||
|
yearDiff = this.snapEnds(from.getFullYear(), to.getFullYear() + 1, stepsMax, lockEnds);
|
||
|
selectedStep = [Date.YEAR, Math.round(yearDiff.step)];
|
||
|
}
|
||
|
return this.snapEndsByDateAndStep(from, to, selectedStep, lockEnds);
|
||
|
},
|
||
|
|
||
|
|
||
|
/**
|
||
|
* snapEndsByDateAndStep is a utility method to deduce an appropriate tick configuration for the data set of given
|
||
|
* feature and specific step size.
|
||
|
*
|
||
|
* @param {Date} from The minimum value in the data
|
||
|
* @param {Date} to The maximum value in the data
|
||
|
* @param {Array} step An array with two components: The first is the unit of the step (day, month, year, etc).
|
||
|
* The second is the number of units for the step (1, 2, etc.).
|
||
|
* If the number is an integer, it represents the number of units for the step ([Ext.Date.DAY, 2] means "Every other day").
|
||
|
* If the number is a fraction, it represents the number of steps per unit ([Ext.Date.DAY, 1/2] means "Twice a day").
|
||
|
* If the unit is the month, the steps may be adjusted depending on the month. For instance [Ext.Date.MONTH, 1/3], which means "Three times a month",
|
||
|
* generates steps on the 1st, the 10th and the 20th of every month regardless of whether a month has 28 days or 31 days. The steps are generated
|
||
|
* as follows:
|
||
|
* - [Ext.Date.MONTH, n]: on the current date every 'n' months, maxed to the number of days in the month.
|
||
|
* - [Ext.Date.MONTH, 1/2]: on the 1st and 15th of every month.
|
||
|
* - [Ext.Date.MONTH, 1/3]: on the 1st, 10th and 20th of every month.
|
||
|
* - [Ext.Date.MONTH, 1/4]: on the 1st, 8th, 15th and 22nd of every month.
|
||
|
* @param {Boolean} lockEnds If true, the 'from' and 'to' parameters will be used as fixed end values
|
||
|
* and will not be adjusted
|
||
|
*
|
||
|
* @return {Object} The calculated step and ends info; properties are:
|
||
|
* - from: The result start value, which may be lower than the original start value
|
||
|
* - to: The result end value, which may be higher than the original end value
|
||
|
* - step: The fixed value size of each step, or undefined if the steps are not fixed.
|
||
|
* - steps: The number of steps if the steps are fixed, or an array of step values.
|
||
|
|
||
|
* NOTE: Even when the steps have a fixed value, they may not divide the from/to range perfectly evenly;
|
||
|
* there may be a smaller distance between the last step and the end value than between prior
|
||
|
* steps, particularly when the `endsLocked` param is true. Therefore it is best to not use
|
||
|
* the `steps` result when finding the axis tick points, instead use the `step`, `to`, and
|
||
|
* `from` to find the correct point for each tick. For Ext.Date.MONTH and Ext.Date.YEAR step unit,
|
||
|
* `steps` are always returned as array instead of number of steps; this is because months and years
|
||
|
* have uneven step distribution and dividing them in even intervals does not work correctly.
|
||
|
*/
|
||
|
|
||
|
snapEndsByDateAndStep: function(from, to, step, lockEnds) {
|
||
|
var fromStat = [from.getFullYear(), from.getMonth(), from.getDate(),
|
||
|
from.getHours(), from.getMinutes(), from.getSeconds(), from.getMilliseconds()],
|
||
|
testFrom, testTo, date, year, month, day, fractionalMonth, stepsArray,
|
||
|
stepUnit = step[0], stepValue = step[1],
|
||
|
steps = 0;
|
||
|
|
||
|
if (lockEnds) {
|
||
|
testFrom = from;
|
||
|
}
|
||
|
else {
|
||
|
switch (stepUnit) {
|
||
|
case Ext.Date.MILLI:
|
||
|
testFrom = new Date(fromStat[0], fromStat[1], fromStat[2], fromStat[3],
|
||
|
fromStat[4], fromStat[5], Math.floor(fromStat[6] / stepValue) * stepValue);
|
||
|
break;
|
||
|
case Ext.Date.SECOND:
|
||
|
testFrom = new Date(fromStat[0], fromStat[1], fromStat[2], fromStat[3],
|
||
|
fromStat[4], Math.floor(fromStat[5] / stepValue) * stepValue, 0);
|
||
|
break;
|
||
|
case Ext.Date.MINUTE:
|
||
|
testFrom = new Date(fromStat[0], fromStat[1], fromStat[2], fromStat[3],
|
||
|
Math.floor(fromStat[4] / stepValue) * stepValue, 0, 0);
|
||
|
break;
|
||
|
case Ext.Date.HOUR:
|
||
|
testFrom = new Date(fromStat[0], fromStat[1], fromStat[2],
|
||
|
Math.floor(fromStat[3] / stepValue) * stepValue, 0, 0, 0);
|
||
|
break;
|
||
|
case Ext.Date.DAY:
|
||
|
testFrom = new Date(fromStat[0], fromStat[1],
|
||
|
Math.floor((fromStat[2] - 1) / stepValue) * stepValue + 1, 0, 0, 0, 0);
|
||
|
break;
|
||
|
case Ext.Date.MONTH:
|
||
|
testFrom = new Date(fromStat[0], Math.floor(fromStat[1] / stepValue) * stepValue, 1, 0, 0, 0, 0);
|
||
|
steps = [];
|
||
|
stepsArray = true;
|
||
|
break;
|
||
|
default: // Ext.Date.YEAR
|
||
|
testFrom = new Date(Math.floor(fromStat[0] / stepValue) * stepValue, 0, 1, 0, 0, 0, 0);
|
||
|
steps = [];
|
||
|
stepsArray = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
fractionalMonth = ((stepUnit === Ext.Date.MONTH) && (stepValue == 1/2 || stepValue == 1/3 || stepValue == 1/4));
|
||
|
|
||
|
// TODO(zhangbei) : We can do it better somehow...
|
||
|
testTo = new Date(testFrom);
|
||
|
while (testTo < to) {
|
||
|
if (fractionalMonth) {
|
||
|
date = new Date(testTo);
|
||
|
year = date.getFullYear();
|
||
|
month = date.getMonth();
|
||
|
day = date.getDate();
|
||
|
switch(stepValue) {
|
||
|
case 1/2: // the 1st and 15th of every month
|
||
|
if (day >= 15) {
|
||
|
day = 1;
|
||
|
if (++month > 11) {
|
||
|
year++;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
day = 15;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 1/3: // the 1st, 10th and 20th of every month
|
||
|
if (day >= 20) {
|
||
|
day = 1;
|
||
|
if (++month > 11) {
|
||
|
year++;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (day >= 10) {
|
||
|
day = 20
|
||
|
}
|
||
|
else {
|
||
|
day = 10;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 1/4: // the 1st, 8th, 15th and 22nd of every month
|
||
|
if (day >= 22) {
|
||
|
day = 1;
|
||
|
if (++month > 11) {
|
||
|
year++;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (day >= 15) {
|
||
|
day = 22
|
||
|
}
|
||
|
else {
|
||
|
if (day >= 8) {
|
||
|
day = 15
|
||
|
}
|
||
|
else {
|
||
|
day = 8;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
testTo.setYear(year);
|
||
|
testTo.setMonth(month);
|
||
|
testTo.setDate(day);
|
||
|
steps.push(new Date(testTo));
|
||
|
}
|
||
|
else if (stepsArray) {
|
||
|
testTo = Ext.Date.add(testTo, stepUnit, stepValue);
|
||
|
steps.push(new Date(testTo));
|
||
|
}
|
||
|
else {
|
||
|
testTo = Ext.Date.add(testTo, stepUnit, stepValue);
|
||
|
steps++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (lockEnds) {
|
||
|
testTo = to;
|
||
|
}
|
||
|
|
||
|
if (stepsArray) {
|
||
|
return {
|
||
|
from : +testFrom,
|
||
|
to : +testTo,
|
||
|
steps : steps // array of steps
|
||
|
};
|
||
|
}
|
||
|
else {
|
||
|
return {
|
||
|
from : +testFrom,
|
||
|
to : +testTo,
|
||
|
step : (testTo - testFrom) / steps,
|
||
|
steps : steps // number of steps
|
||
|
};
|
||
|
}
|
||
|
},
|
||
|
|
||
|
sorter: function (a, b) {
|
||
|
return a.offset - b.offset;
|
||
|
},
|
||
|
|
||
|
rad: function(degrees) {
|
||
|
return degrees % 360 * Math.PI / 180;
|
||
|
},
|
||
|
|
||
|
normalizeRadians: function(radian) {
|
||
|
var twoPi = 2 * Math.PI;
|
||
|
if (radian >= 0) {
|
||
|
return radian % twoPi;
|
||
|
}
|
||
|
return ((radian % twoPi) + twoPi) % twoPi;
|
||
|
},
|
||
|
|
||
|
degrees: function(radian) {
|
||
|
return radian * 180 / Math.PI % 360;
|
||
|
},
|
||
|
|
||
|
normalizeDegrees: function(degrees) {
|
||
|
if (degrees >= 0) {
|
||
|
return degrees % 360;
|
||
|
}
|
||
|
return ((degrees % 360) + 360) % 360;
|
||
|
},
|
||
|
|
||
|
withinBox: function(x, y, bbox) {
|
||
|
bbox = bbox || {};
|
||
|
return (x >= bbox.x && x <= (bbox.x + bbox.width) && y >= bbox.y && y <= (bbox.y + bbox.height));
|
||
|
},
|
||
|
|
||
|
parseGradient: function(gradient) {
|
||
|
var me = this,
|
||
|
type = gradient.type || 'linear',
|
||
|
angle = gradient.angle || 0,
|
||
|
radian = me.radian,
|
||
|
stops = gradient.stops,
|
||
|
stopsArr = [],
|
||
|
stop,
|
||
|
vector,
|
||
|
max,
|
||
|
stopObj;
|
||
|
|
||
|
if (type == 'linear') {
|
||
|
vector = [0, 0, Math.cos(angle * radian), Math.sin(angle * radian)];
|
||
|
max = 1 / (Math.max(Math.abs(vector[2]), Math.abs(vector[3])) || 1);
|
||
|
vector[2] *= max;
|
||
|
vector[3] *= max;
|
||
|
if (vector[2] < 0) {
|
||
|
vector[0] = -vector[2];
|
||
|
vector[2] = 0;
|
||
|
}
|
||
|
if (vector[3] < 0) {
|
||
|
vector[1] = -vector[3];
|
||
|
vector[3] = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (stop in stops) {
|
||
|
if (stops.hasOwnProperty(stop) && me.stopsRE.test(stop)) {
|
||
|
stopObj = {
|
||
|
offset: parseInt(stop, 10),
|
||
|
color: Ext.draw.Color.toHex(stops[stop].color) || '#ffffff',
|
||
|
opacity: stops[stop].opacity || 1
|
||
|
};
|
||
|
stopsArr.push(stopObj);
|
||
|
}
|
||
|
}
|
||
|
// Sort by pct property
|
||
|
Ext.Array.sort(stopsArr, me.sorter);
|
||
|
if (type == 'linear') {
|
||
|
return {
|
||
|
id: gradient.id,
|
||
|
type: type,
|
||
|
vector: vector,
|
||
|
stops: stopsArr
|
||
|
};
|
||
|
}
|
||
|
else {
|
||
|
return {
|
||
|
id: gradient.id,
|
||
|
type: type,
|
||
|
centerX: gradient.centerX,
|
||
|
centerY: gradient.centerY,
|
||
|
focalX: gradient.focalX,
|
||
|
focalY: gradient.focalY,
|
||
|
radius: gradient.radius,
|
||
|
vector: vector,
|
||
|
stops: stopsArr
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
});
|