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350 lines
11 KiB
350 lines
11 KiB
9 years ago
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/**
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*
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*/
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Ext.define('Ext.container.DockingContainer', {
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/* Begin Definitions */
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requires: ['Ext.util.MixedCollection', 'Ext.Element' ],
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/* End Definitions */
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isDockingContainer: true,
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/**
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* @event dockedadd
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* Fires when any {@link Ext.Component} is added or inserted as a docked item.
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* @param {Ext.panel.Panel} this
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* @param {Ext.Component} component The component being added
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* @param {Number} index The index at which the component will be added docked items collection
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*/
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/**
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* @event dockedremove
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* Fires when any {@link Ext.Component} is removed from the docked items.
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* @param {Ext.panel.Panel} this
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* @param {Ext.Component} component The component being removed
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*/
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/**
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* @cfg {Object} defaultDockWeights
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* This object holds the default weights applied to dockedItems that have no weight. These start with a
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* weight of 1, to allow negative weights to insert before top items and are odd numbers
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* so that even weights can be used to get between different dock orders.
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*
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* To make default docking order match border layout, do this:
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*
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* Ext.panel.Panel.prototype.defaultDockWeights = { top: 1, bottom: 3, left: 5, right: 7 };
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*
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* Changing these defaults as above or individually on this object will effect all Panels.
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* To change the defaults on a single panel, you should replace the entire object:
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*
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* initComponent: function () {
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* // NOTE: Don't change members of defaultDockWeights since the object is shared.
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* this.defaultDockWeights = { top: 1, bottom: 3, left: 5, right: 7 };
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*
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* this.callParent();
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* }
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*
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* To change only one of the default values, you do this:
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*
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* initComponent: function () {
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* // NOTE: Don't change members of defaultDockWeights since the object is shared.
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* this.defaultDockWeights = Ext.applyIf({ top: 10 }, this.defaultDockWeights);
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*
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* this.callParent();
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* }
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*/
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defaultDockWeights: {
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top: { render: 1, visual: 1 },
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left: { render: 3, visual: 5 },
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right: { render: 5, visual: 7 },
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bottom: { render: 7, visual: 3 }
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},
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// @private
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// Values to decide which side of the body element docked items must go
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// This overides any weight. A left/top will *always* sort before a right/bottom
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// regardless of any weight value. Weights sort at either side of the "body" dividing point.
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dockOrder: {
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top: -1,
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left: -1,
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right: 1,
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bottom: 1
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},
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/**
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* @private
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* Number of dock 'left' and 'right' items.
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*/
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horizontalDocks: 0,
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/**
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* Adds docked item(s) to the container.
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*
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* @param {Object/Object[]} items The Component or array of components to add. The components
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* must include a 'dock' parameter on each component to indicate where it should be docked
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* ('top', 'right', 'bottom', 'left').
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* @param {Number} [pos] The index at which the Component will be added
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* @return {Ext.Component[]} The added components.
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*/
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addDocked : function(items, pos) {
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var me = this,
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rendered = me.rendered,
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i = 0,
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dockedItems = me.dockedItems,
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lastIndex = dockedItems.getCount(),
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index, instanced,
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item, length;
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items = me.prepareItems(items);
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length = items.length;
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if (rendered) {
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Ext.suspendLayouts();
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}
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if (pos === undefined) {
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pos = lastIndex;
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} else {
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pos = Math.min(pos, lastIndex);
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}
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for (; i < length; i++) {
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item = items[i];
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item.dock = item.dock || 'top';
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if (item.dock === 'left' || item.dock === 'right') {
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me.horizontalDocks++;
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}
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index = pos + i;
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dockedItems.insert(index, item);
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instanced = !!item.instancedCmp;
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delete item.instancedCmp;
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item.onAdded(me, index, instanced);
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delete item.initOwnerCt;
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if (me.onDockedAdd !== Ext.emptyFn) {
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me.onDockedAdd(item);
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}
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if (me.hasListeners.dockedadd) {
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me.fireEvent('dockedadd', me, item, index);
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}
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}
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if (me.rendered) {
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me.updateLayout();
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Ext.resumeLayouts(true);
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}
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return items;
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},
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destroyDockedItems: function(){
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var dockedItems = this.dockedItems,
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c;
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if (dockedItems) {
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while ((c = dockedItems.first())) {
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this.removeDocked(c, true);
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}
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}
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},
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doRenderDockedItems: function (out, renderData, after) {
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// Careful! This method is bolted on to the frameTpl and renderTpl so all we get for
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// context is the renderData! The "this" pointer is either the frameTpl or the
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// renderTpl instance!
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// Due to framing, we will be called in two different ways: in the frameTpl or in
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// the renderTpl. The frameTpl version enters via doRenderFramingDockedItems which
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// sets "$skipDockedItems" on the renderTpl's renderData.
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//
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var me = renderData.$comp,
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layout = me.componentLayout,
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items,
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tree;
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if (layout.getDockedItems && !renderData.$skipDockedItems) {
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items = layout.getDockedItems('render', !after);
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tree = items && layout.getItemsRenderTree(items);
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if (tree) {
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Ext.DomHelper.generateMarkup(tree, out);
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}
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}
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},
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/**
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* Finds a docked component by id, itemId or position. Also see {@link #getDockedItems}
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* @param {String/Number} comp The id, itemId or position of the docked component (see {@link Ext.container.Container#getComponent getComponent} for details)
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* @return {Ext.Component} The docked component (if found)
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*/
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getDockedComponent: function(comp) {
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if (Ext.isObject(comp)) {
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comp = comp.getItemId();
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}
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return this.dockedItems.get(comp);
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},
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/**
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* Retrieves an array of all currently docked Components.
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*
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* For example to find a toolbar that has been docked at top:
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*
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* panel.getDockedItems('toolbar[dock="top"]');
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*
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* @param {String} selector A {@link Ext.ComponentQuery ComponentQuery} selector string to filter the returned items.
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* @param {Boolean} beforeBody An optional flag to limit the set of items to only those
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* before the body (true) or after the body (false). All components are returned by
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* default.
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* @return {Ext.Component[]} The array of docked components meeting the specified criteria.
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*/
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getDockedItems : function(selector, beforeBody) {
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var dockedItems = this.getComponentLayout().getDockedItems('render', beforeBody);
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if (selector && dockedItems.length) {
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dockedItems = Ext.ComponentQuery.query(selector, dockedItems);
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}
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return dockedItems;
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},
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getDockingRefItems: function(deep, containerItems) {
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// deep fetches the docked items and their descendants using '*' and then '* *'
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var selector = deep && '*,* *',
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// start with only the top/left docked items (and maybe their children)
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dockedItems = this.getDockedItems(selector, true),
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items;
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// push container items (and maybe their children) after top/left docked items:
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dockedItems.push.apply(dockedItems, containerItems);
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// push right/bottom docked items (and maybe their children) after container items:
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items = this.getDockedItems(selector, false);
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dockedItems.push.apply(dockedItems, items);
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return dockedItems;
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},
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initDockingItems: function() {
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var me = this,
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items = me.dockedItems;
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if (!items || !items.isMixedCollection) {
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me.dockedItems = new Ext.util.AbstractMixedCollection(false, me.getComponentId);
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if (items) {
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me.addDocked(items);
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}
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}
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},
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/**
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* Inserts docked item(s) to the panel at the indicated position.
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* @param {Number} pos The index at which the Component will be inserted
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* @param {Object/Object[]} items The Component or array of components to add. The components
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* must include a 'dock' paramater on each component to indicate where it should be docked ('top', 'right',
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* 'bottom', 'left').
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*/
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insertDocked : function(pos, items) {
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this.addDocked(items, pos);
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},
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// Placeholder empty functions
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/**
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* Invoked after a docked item is added to the Panel.
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* @param {Ext.Component} component
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* @template
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* @protected
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*/
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onDockedAdd : Ext.emptyFn,
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/**
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* Invoked after a docked item is removed from the Panel.
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* @param {Ext.Component} component
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* @template
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* @protected
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*/
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onDockedRemove : Ext.emptyFn,
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/**
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* Removes the docked item from the panel.
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* @param {Ext.Component} item The Component to remove.
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* @param {Boolean} autoDestroy (optional) Destroy the component after removal.
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*/
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removeDocked: function(item, autoDestroy) {
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var me = this,
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layout,
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hasLayout;
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autoDestroy = autoDestroy === true || (autoDestroy !== false && me.autoDestroy);
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if (!me.dockedItems.contains(item)) {
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return item;
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}
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if (item.dock === 'left' || item.dock === 'right') {
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me.horizontalDocks--;
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}
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layout = me.componentLayout;
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hasLayout = layout && me.rendered;
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if (hasLayout) {
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layout.onRemove(item);
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}
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me.dockedItems.remove(item);
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// destroying flag is true if the removal is taking place as part of destruction, OR if removal is intended to *cause* destruction
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item.onRemoved(item.destroying || autoDestroy);
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me.onDockedRemove(item);
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if (autoDestroy) {
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item.destroy();
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} else if (hasLayout) {
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// not destroying, make any layout related removals
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layout.afterRemove(item);
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}
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if (me.hasListeners.dockedremove) {
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me.fireEvent('dockedremove', me, item);
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}
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if (!me.destroying) {
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me.updateLayout();
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}
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return item;
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},
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/**
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* Moves a docked item to a different side.
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* @param {Ext.Component} item
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* @param {'top'/'right'/'bottom'/'left'} side
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* @private
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*/
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moveDocked: function(item, side) {
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var me = this;
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if (me.rendered) {
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Ext.suspendLayouts();
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}
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me.removeDocked(item, false);
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item.dock = side;
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me.addDocked(item);
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if (me.rendered) {
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if (item.frame) {
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// temporarily append the item to the detached body while updating framing
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// elements. This is so the framing els won't get detected as garbage
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// by element.getById
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Ext.getDetachedBody().appendChild(item.el);
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item.updateFrame();
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}
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Ext.resumeLayouts(true);
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}
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},
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setupDockingRenderTpl: function (renderTpl) {
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renderTpl.renderDockedItems = this.doRenderDockedItems;
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}
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});
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