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682 lines
18 KiB
682 lines
18 KiB
9 years ago
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/**
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* A Sprite is an object rendered in a Drawing surface.
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*
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* ## Types
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*
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* The following sprite types are supported:
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*
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* ### Rect
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*
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* Rectangle requires `width` and `height` attributes:
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*
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* @example
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* Ext.create('Ext.draw.Component', {
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* renderTo: Ext.getBody(),
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* width: 200,
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* height: 200,
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* items: [{
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* type: 'rect',
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* width: 100,
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* height: 50,
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* radius: 10,
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* fill: 'green',
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* opacity: 0.5,
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* stroke: 'red',
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* 'stroke-width': 2
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* }]
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* });
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*
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* ### Circle
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*
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* Circle requires `x`, `y` and `radius` attributes:
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*
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* @example
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* Ext.create('Ext.draw.Component', {
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* renderTo: Ext.getBody(),
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* width: 200,
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* height: 200,
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* items: [{
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* type: 'circle',
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* radius: 90,
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* x: 100,
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* y: 100,
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* fill: 'blue'
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* }]
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* });
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*
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* ### Ellipse
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*
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* Ellipse requires `x`, `y`, `radiusX` and `radiusY` attributes:
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*
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* @example
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* Ext.create('Ext.draw.Component', {
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* renderTo: Ext.getBody(),
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* width: 200,
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* height: 200,
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* items: [{
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* type: "ellipse",
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* radiusX: 100,
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* radiusY: 50,
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* x: 100,
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* y: 100,
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* fill: 'red'
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* }]
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* });
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*
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* ### Path
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*
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* Path requires the `path` attribute:
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*
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* @example
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* Ext.create('Ext.draw.Component', {
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* renderTo: Ext.getBody(),
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* width: 200,
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* height: 200,
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* items: [{
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* type: "path",
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* path: "M-66.6 26C-66.6 26 -75 22 -78.2 18.4C-81.4 14.8 -80.948 19.966 " +
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* "-85.8 19.6C-91.647 19.159 -90.6 3.2 -90.6 3.2L-94.6 10.8C-94.6 " +
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* "10.8 -95.8 25.2 -87.8 22.8C-83.893 21.628 -82.6 23.2 -84.2 " +
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* "24C-85.8 24.8 -78.6 25.2 -81.4 26.8C-84.2 28.4 -69.8 23.2 -72.2 " +
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* "33.6L-66.6 26z",
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* fill: "purple"
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* }]
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* });
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*
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* ### Text
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*
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* Text requires the `text` attribute:
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*
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* @example
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* Ext.create('Ext.draw.Component', {
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* renderTo: Ext.getBody(),
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* width: 200,
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* height: 200,
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* items: [{
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* type: "text",
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* text: "Hello, Sprite!",
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* fill: "green",
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* font: "18px monospace"
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* }]
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* });
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*
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* ### Image
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*
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* Image requires `width`, `height` and `src` attributes:
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*
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* @example
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* Ext.create('Ext.draw.Component', {
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* renderTo: Ext.getBody(),
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* width: 200,
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* height: 200,
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* items: [{
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* type: "image",
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* src: "http://www.sencha.com/img/apple-touch-icon.png",
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* width: 200,
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* height: 200
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* }]
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* });
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*
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* ## Creating and adding a Sprite to a Surface
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*
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* See {@link Ext.draw.Surface} documentation.
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*
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* ## Transforming sprites
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*
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* See {@link #setAttributes} method documentation for examples on how to translate, scale and rotate the sprites.
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*
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*/
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Ext.define('Ext.draw.Sprite', {
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/* Begin Definitions */
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mixins: {
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observable: 'Ext.util.Observable',
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animate: 'Ext.util.Animate'
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},
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requires: ['Ext.draw.SpriteDD'],
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/* End Definitions */
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/**
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* @cfg {String} type The type of the sprite.
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* Possible options are 'circle', 'ellipse', 'path', 'rect', 'text', 'image'.
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*
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* See {@link Ext.draw.Sprite} class documentation for examples of all types.
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*/
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/**
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* @cfg {Number} width The width of the rect or image sprite.
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*/
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/**
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* @cfg {Number} height The height of the rect or image sprite.
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*/
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/**
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* @cfg {Number} radius The radius of the circle sprite. Or in case of rect sprite, the border radius.
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*/
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/**
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* @cfg {Number} radiusX The radius of the ellipse sprite along x-axis.
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*/
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/**
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* @cfg {Number} radiusY The radius of the ellipse sprite along y-axis.
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*/
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/**
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* @cfg {Number} x Sprite position along the x-axis.
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*/
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/**
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* @cfg {Number} y Sprite position along the y-axis.
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*/
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/**
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* @cfg {String} path The path of the path sprite written in SVG-like path syntax.
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*/
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/**
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* @cfg {Number} opacity The opacity of the sprite. A number between 0 and 1.
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*/
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/**
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* @cfg {String} fill The fill color.
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*/
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/**
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* @cfg {String} stroke The stroke color.
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*/
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/**
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* @cfg {Number} stroke-width The width of the stroke.
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*
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* Note that this attribute needs to be quoted when used. Like so:
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*
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* "stroke-width": 12,
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*/
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/**
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* @cfg {String} font Used with text type sprites. The full font description.
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* Uses the same syntax as the CSS font parameter
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*/
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/**
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* @cfg {String} text The actual text to render in text sprites.
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*/
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/**
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* @cfg {String} src Path to the image to show in image sprites.
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*/
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/**
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* @cfg {String/String[]} group The group that this sprite belongs to, or an array of groups.
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* Only relevant when added to a {@link Ext.draw.Surface Surface}.
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*/
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/**
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* @cfg {Boolean} draggable True to make the sprite draggable.
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*/
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dirty: false,
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dirtyHidden: false,
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dirtyTransform: false,
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dirtyPath: true,
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dirtyFont: true,
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zIndexDirty: true,
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/**
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* @property {Boolean} isSprite
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* `true` in this class to identify an object as an instantiated Sprite, or subclass thereof.
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*/
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isSprite: true,
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zIndex: 0,
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fontProperties: [
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'font',
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'font-size',
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'font-weight',
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'font-style',
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'font-family',
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'text-anchor',
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'text'
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],
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pathProperties: [
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'x',
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'y',
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'd',
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'path',
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'height',
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'width',
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'radius',
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'r',
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'rx',
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'ry',
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'cx',
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'cy'
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],
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/**
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* @event
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* Fires before the sprite is destroyed. Return false from an event handler to stop the destroy.
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* @param {Ext.draw.Sprite} this
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*/
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/**
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* @event
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* Fires after the sprite is destroyed.
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* @param {Ext.draw.Sprite} this
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*/
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/**
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* @event
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* Fires after the sprite markup is rendered.
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* @param {Ext.draw.Sprite} this
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*/
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/**
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* @event
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* @inheritdoc Ext.dom.Element#mousedown
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*/
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/**
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* @event
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* @inheritdoc Ext.dom.Element#mouseup
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*/
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/**
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* @event
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* @inheritdoc Ext.dom.Element#mouseover
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*/
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/**
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* @event
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* @inheritdoc Ext.dom.Element#mouseout
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*/
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/**
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* @event
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* @inheritdoc Ext.dom.Element#mousemove
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*/
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/**
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* @event
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* @inheritdoc Ext.dom.Element#click
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*/
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constructor: function(config) {
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var me = this;
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config = Ext.merge({}, config || {});
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me.id = Ext.id(null, 'ext-sprite-');
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me.transformations = [];
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Ext.copyTo(this, config, 'surface,group,type,draggable');
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//attribute bucket
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me.bbox = {};
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me.attr = {
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zIndex: 0,
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translation: {
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x: null,
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y: null
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},
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rotation: {
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degrees: null,
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x: null,
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y: null
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},
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scaling: {
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x: null,
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y: null,
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cx: null,
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cy: null
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}
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};
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//delete not bucket attributes
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delete config.surface;
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delete config.group;
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delete config.type;
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delete config.draggable;
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me.setAttributes(config);
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me.mixins.observable.constructor.apply(this, arguments);
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},
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/**
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* @property {Ext.dd.DragSource} dd
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* If this Sprite is configured {@link #draggable}, this property will contain
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* an instance of {@link Ext.dd.DragSource} which handles dragging the Sprite.
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*
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* The developer must provide implementations of the abstract methods of {@link Ext.dd.DragSource}
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* in order to supply behaviour for each stage of the drag/drop process. See {@link #draggable}.
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*/
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initDraggable: function() {
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var me = this;
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//create element if it doesn't exist.
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if (!me.el) {
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me.surface.createSpriteElement(me);
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}
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me.dd = new Ext.draw.SpriteDD(me, Ext.isBoolean(me.draggable) ? null : me.draggable);
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me.on('beforedestroy', me.dd.destroy, me.dd);
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},
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/**
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* Change the attributes of the sprite.
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*
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* ## Translation
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*
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* For translate, the configuration object contains x and y attributes that indicate where to
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* translate the object. For example:
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*
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* sprite.setAttributes({
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* translate: {
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* x: 10,
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* y: 10
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* }
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* }, true);
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*
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*
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* ## Rotation
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*
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* For rotation, the configuration object contains x and y attributes for the center of the rotation (which are optional),
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* and a `degrees` attribute that specifies the rotation in degrees. For example:
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*
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* sprite.setAttributes({
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* rotate: {
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* degrees: 90
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* }
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* }, true);
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*
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* That example will create a 90 degrees rotation using the centroid of the Sprite as center of rotation, whereas:
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*
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* sprite.setAttributes({
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* rotate: {
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* x: 0,
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* y: 0,
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* degrees: 90
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* }
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* }, true);
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*
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* will create a rotation around the `(0, 0)` axis.
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*
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*
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* ## Scaling
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*
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* For scaling, the configuration object contains x and y attributes for the x-axis and y-axis scaling. For example:
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*
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* sprite.setAttributes({
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* scale: {
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* x: 10,
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* y: 3
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* }
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* }, true);
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*
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* You can also specify the center of scaling by adding `cx` and `cy` as properties:
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*
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* sprite.setAttributes({
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* scale: {
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* cx: 0,
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* cy: 0,
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* x: 10,
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* y: 3
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* }
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* }, true);
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*
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* That last example will scale a sprite taking as centers of scaling the `(0, 0)` coordinate.
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*
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* @param {Object} attrs attributes to be changed on the sprite.
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* @param {Boolean} redraw Flag to immediately draw the change.
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* @return {Ext.draw.Sprite} this
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*/
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setAttributes: function(attrs, redraw) {
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var me = this,
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fontProps = me.fontProperties,
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fontPropsLength = fontProps.length,
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pathProps = me.pathProperties,
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pathPropsLength = pathProps.length,
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hasSurface = !!me.surface,
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custom = hasSurface && me.surface.customAttributes || {},
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spriteAttrs = me.attr,
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dirtyBBox = false,
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attr, i, newTranslation, translation, newRotate, rotation, newScaling, scaling;
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attrs = Ext.apply({}, attrs);
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for (attr in custom) {
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if (attrs.hasOwnProperty(attr) && typeof custom[attr] == "function") {
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Ext.apply(attrs, custom[attr].apply(me, [].concat(attrs[attr])));
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}
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}
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// Flag a change in hidden
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if (!!attrs.hidden !== !!spriteAttrs.hidden) {
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me.dirtyHidden = true;
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}
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// Flag path change
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for (i = 0; i < pathPropsLength; i++) {
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attr = pathProps[i];
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if (attr in attrs && attrs[attr] !== spriteAttrs[attr]) {
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me.dirtyPath = true;
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dirtyBBox = true;
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break;
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}
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}
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// Flag zIndex change
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if ('zIndex' in attrs) {
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me.zIndexDirty = true;
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}
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// Flag font/text change
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if ('text' in attrs) {
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me.dirtyFont = true;
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dirtyBBox = true;
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attrs.text = me.transformText(attrs.text);
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}
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for (i = 0; i < fontPropsLength; i++) {
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attr = fontProps[i];
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if (attr in attrs && attrs[attr] !== spriteAttrs[attr]) {
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me.dirtyFont = true;
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dirtyBBox = true;
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break;
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}
|
||
|
}
|
||
|
|
||
|
newTranslation = attrs.translation || attrs.translate;
|
||
|
delete attrs.translate;
|
||
|
delete attrs.translation;
|
||
|
translation = spriteAttrs.translation;
|
||
|
if (newTranslation) {
|
||
|
if (('x' in newTranslation && newTranslation.x !== translation.x) ||
|
||
|
('y' in newTranslation && newTranslation.y !== translation.y)) {
|
||
|
me.dirtyTransform = true;
|
||
|
translation.x = newTranslation.x;
|
||
|
translation.y = newTranslation.y;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
newRotate = attrs.rotation || attrs.rotate;
|
||
|
rotation = spriteAttrs.rotation;
|
||
|
delete attrs.rotate;
|
||
|
delete attrs.rotation;
|
||
|
if (newRotate) {
|
||
|
if (('x' in newRotate && newRotate.x !== rotation.x) ||
|
||
|
('y' in newRotate && newRotate.y !== rotation.y) ||
|
||
|
('degrees' in newRotate && newRotate.degrees !== rotation.degrees)) {
|
||
|
me.dirtyTransform = true;
|
||
|
rotation.x = newRotate.x;
|
||
|
rotation.y = newRotate.y;
|
||
|
rotation.degrees = newRotate.degrees;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
newScaling = attrs.scaling || attrs.scale;
|
||
|
scaling = spriteAttrs.scaling;
|
||
|
delete attrs.scale;
|
||
|
delete attrs.scaling;
|
||
|
if (newScaling) {
|
||
|
if (('x' in newScaling && newScaling.x !== scaling.x) ||
|
||
|
('y' in newScaling && newScaling.y !== scaling.y) ||
|
||
|
('cx' in newScaling && newScaling.cx !== scaling.cx) ||
|
||
|
('cy' in newScaling && newScaling.cy !== scaling.cy)) {
|
||
|
me.dirtyTransform = true;
|
||
|
scaling.x = newScaling.x;
|
||
|
scaling.y = newScaling.y;
|
||
|
scaling.cx = newScaling.cx;
|
||
|
scaling.cy = newScaling.cy;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If the bbox is changed, then the bbox based transforms should be invalidated.
|
||
|
if (!me.dirtyTransform && dirtyBBox) {
|
||
|
if (spriteAttrs.scaling.x === null ||
|
||
|
spriteAttrs.scaling.y === null ||
|
||
|
spriteAttrs.rotation.y === null ||
|
||
|
spriteAttrs.rotation.y === null) {
|
||
|
me.dirtyTransform = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Ext.apply(spriteAttrs, attrs);
|
||
|
me.dirty = true;
|
||
|
|
||
|
if (redraw === true && hasSurface) {
|
||
|
me.redraw();
|
||
|
}
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
transformText: Ext.identityFn,
|
||
|
|
||
|
/**
|
||
|
* Retrieves the bounding box of the sprite.
|
||
|
* This will be returned as an object with x, y, width, and height properties.
|
||
|
* @return {Object} bbox
|
||
|
*/
|
||
|
getBBox: function() {
|
||
|
return this.surface.getBBox(this);
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Set the text of a Text Sprite.
|
||
|
* @param {String} text The text to display.
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
setText: function(text) {
|
||
|
this.attr.text = text;
|
||
|
this.surface.applyAttrs(this);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Hides the sprite.
|
||
|
* @param {Boolean} redraw Flag to immediately draw the change.
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
hide: function(redraw) {
|
||
|
this.setAttributes({
|
||
|
hidden: true
|
||
|
}, redraw);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Shows the sprite.
|
||
|
* @param {Boolean} redraw Flag to immediately draw the change.
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
show: function(redraw) {
|
||
|
this.setAttributes({
|
||
|
hidden: false
|
||
|
}, redraw);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Removes the sprite.
|
||
|
* @return {Boolean} True if sprite was successfully removed.
|
||
|
* False when there was no surface to remove it from.
|
||
|
*/
|
||
|
remove: function() {
|
||
|
if (this.surface) {
|
||
|
this.surface.remove(this);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
onRemove: function() {
|
||
|
this.surface.onRemove(this);
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Removes the sprite and clears all listeners.
|
||
|
*/
|
||
|
destroy: function() {
|
||
|
var me = this;
|
||
|
if (me.fireEvent('beforedestroy', me) !== false) {
|
||
|
me.remove();
|
||
|
me.surface.onDestroy(me);
|
||
|
me.clearListeners();
|
||
|
me.fireEvent('destroy');
|
||
|
}
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Redraws the sprite.
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
redraw: function() {
|
||
|
var me = this,
|
||
|
changed = !me.el || me.dirty,
|
||
|
surface = me.surface,
|
||
|
owner;
|
||
|
|
||
|
surface.renderItem(me);
|
||
|
// This would be better handled higher up in the hierarchy, but
|
||
|
// we'll check these properties here for performance reasons
|
||
|
// to prevent extraneous function calls
|
||
|
if (changed) {
|
||
|
owner = surface.owner;
|
||
|
if (!me.isBackground && owner && (owner.viewBox || owner.autoSize)) {
|
||
|
owner.configureSurfaceSize();
|
||
|
}
|
||
|
}
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Wrapper for setting style properties, also takes single object parameter of multiple styles.
|
||
|
* @param {String/Object} property The style property to be set, or an object of multiple styles.
|
||
|
* @param {String} value (optional) The value to apply to the given property, or null if an object was passed.
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
setStyle: function() {
|
||
|
this.el.setStyle.apply(this.el, arguments);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Adds one or more CSS classes to the element. Duplicate classes are automatically filtered out. Note this method
|
||
|
* is severly limited in VML.
|
||
|
* @param {String/String[]} className The CSS class to add, or an array of classes
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
addCls: function(obj) {
|
||
|
this.surface.addCls(this, obj);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Removes one or more CSS classes from the element.
|
||
|
* @param {String/String[]} className The CSS class to remove, or an array of classes. Note this method
|
||
|
* is severly limited in VML.
|
||
|
* @return {Ext.draw.Sprite} this
|
||
|
*/
|
||
|
removeCls: function(obj) {
|
||
|
this.surface.removeCls(this, obj);
|
||
|
return this;
|
||
|
}
|
||
|
});
|