Форк Rambox
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1583 lines
65 KiB

/**
* @private
* Implements buffered rendering of a grid, allowing users to scroll
* through thousands of records without the performance penalties of
* rendering all the records into the DOM at once.
*
* The number of rows rendered outside the visible area can be controlled by configuring the plugin.
*
* Users should not instantiate this class. It is instantiated automatically
* and applied to all grids.
*
* ## Implementation notes
*
* This class monitors scrolling of the {@link Ext.view.Table
* TableView} within a {@link Ext.grid.Panel GridPanel} to render a small section of
* the dataset.
*
*/
Ext.define('Ext.grid.plugin.BufferedRenderer', {
extend: 'Ext.AbstractPlugin',
alias: 'plugin.bufferedrenderer',
/**
* @property {Boolean} isBufferedRenderer
* `true` in this class to identify an object as an instantiated BufferedRenderer, or subclass thereof.
*/
isBufferedRenderer: true,
lockableScope: 'both',
/**
* @cfg {Number}
* The zone which causes new rows to be appended to the view. As soon as the edge
* of the rendered grid is this number of rows from the edge of the viewport, the view is moved.
*/
numFromEdge: 2,
/**
* @cfg {Number}
* The number of extra rows to render on the trailing side of scrolling
* **outside the {@link #numFromEdge}** buffer as scrolling proceeds.
*/
trailingBufferZone: 10,
/**
* @cfg {Number}
* The number of extra rows to render on the leading side of scrolling
* **outside the {@link #numFromEdge}** buffer as scrolling proceeds.
*/
leadingBufferZone: 20,
/**
* @cfg {Boolean} [synchronousRender=true]
* By default, on detection of a scroll event which brings the end of the rendered table within
* `{@link #numFromEdge}` rows of the grid viewport, if the required rows are available in the Store,
* the BufferedRenderer will render rows from the Store *immediately* before returning from the event handler.
* This setting helps avoid the impression of whitespace appearing during scrolling.
*
* Set this to `false` to defer the render until the scroll event handler exits. This allows for faster
* scrolling, but also allows whitespace to be more easily scrolled into view.
*
*/
synchronousRender: true,
/**
* @cfg {Number}
* This is the time in milliseconds to buffer load requests when the store is a {@link Ext.data.BufferedStore buffered store}
* and a page required for rendering is not present in the store's cache and needs loading.
*/
scrollToLoadBuffer: 200,
// private. Initial value of 100.
viewSize: 100,
// private. Start at default value
rowHeight: 21,
/**
* @property {Number} position
* Current pixel scroll position of the associated {@link Ext.view.Table View}.
*/
position: 0,
lastScrollDirection: 1,
bodyTop: 0,
scrollHeight: 0,
loadId: 0,
// Initialize this as a plugin
init: function(grid) {
var me = this,
view = grid.view,
viewListeners = {
scroll: me.onViewScroll,
resize: me.onViewResize,
refresh: me.onViewRefresh,
columnschanged: me.checkVariableRowHeight,
boxready: me.onViewBoxReady,
scope: me,
destroyable: true
},
initialConfig = view.initialConfig;
// If we are going to be handling a NodeStore then it's driven by node addition and removal, *not* refreshing.
// The view overrides required above change the view's onAdd and onRemove behaviour to call onDataRefresh when necessary.
if (grid.isTree || (grid.ownerLockable && grid.ownerLockable.isTree)) {
view.blockRefresh = false;
// Set a load mask if undefined in the view config.
if (initialConfig && initialConfig.loadMask === undefined) {
view.loadMask = true;
}
}
if (view.positionBody) {
viewListeners.refresh = me.onViewRefresh;
}
me.grid = grid;
me.view = view;
me.isRTL = view.getInherited().rtl;
view.bufferedRenderer = me;
view.preserveScrollOnRefresh = true;
view.animate = false;
me.bindStore(view.dataSource);
// Use a configured rowHeight in the view
if (view.hasOwnProperty('rowHeight')) {
me.rowHeight = view.rowHeight;
}
me.position = 0;
me.gridListeners = grid.on({
reconfigure: 'onReconfigure',
scope: me,
destroyable: true
});
me.viewListeners = view.on(viewListeners);
},
// Keep the variableRowHeight and any Lockable's syncRowHeight property correct WRT variable row heights being possible.
checkVariableRowHeight: function() {
var me = this,
grid = me.grid;
me.variableRowHeight = me.view.hasVariableRowHeight();
if (grid.ownerLockable) {
grid.ownerLockable.syncRowHeight = me.variableRowHeight;
}
},
bindStore: function (store) {
var me = this,
view = me.view,
dataSource = view.dataSource,
hasFeatureStore = dataSource && dataSource.isFeatureStore;
// Don't bind the new store if it's not the same type of store as what the plugin was initialized with.
// For example, the plugin is initialized with a GroupStore if it has a grouping feature. Then,
// grid.reconfigure() is called, passing in a new data store here. This would be a problem, so if the
// store to bind isn't the same type as the currently bound store, then don't allow it.
//
// Note that the feature should have a reconfigure listener that will bind and process the new store so
// skipping this doesn't mean that the new store isn't processed, it just happens elsewhere.
if (hasFeatureStore === store.isFeatureStore) {
if (me.store) {
me.unbindStore();
}
me.storeListeners = store.on({
scope: me,
groupchange: me.onStoreGroupChange,
clear: me.onStoreClear,
beforeload: me.onBeforeStoreLoad,
load: me.onStoreLoad,
destroyable: true
});
me.store = store;
}
// If the view has acquired a size, calculate a new view size and scroll range when the store changes.
if (me.view.componentLayout.layoutCount) {
// Delete whatever our last viewSize might have been, and fall back to the prototype's default.
delete me.viewSize;
if (store.isBufferedStore) {
store.setViewSize(me.viewSize);
}
me.onViewResize(me.view, 0, me.view.getHeight());
}
},
onReconfigure: function(grid, store){
if (store && store !== this.store) {
this.bindStore(store);
}
},
unbindStore: function() {
this.storeListeners.destroy();
this.store = null;
},
// Disallow mouse interactions, and disable handling of scroll events until the load is finished
onBeforeStoreLoad: function() {
var view = this.view;
if (view && view.rendered) {
view.el.dom.style.pointerEvents = 'none';
}
this.disable();
},
// Re-enable mouse interactions and scroll event handling on load.
onStoreLoad: function() {
var view = this.view;
if (view && view.rendered) {
view.el.dom.style.pointerEvents = '';
}
this.enable();
},
onStoreClear: function() {
var me = this,
view = me.view;
// Do not do anything if view is not rendered, or if the reason for cache clearing is store destruction
if (view.rendered && !me.store.isDestroyed) {
if (me.scrollTop !== 0) {
// Zero position tracker so that next scroll event will not trigger any action
me.bodyTop = me.scrollTop = me.position = me.scrollHeight = 0;
me.view.setScrollY(0);
}
me.lastScrollDirection = me.scrollOffset = null;
// MUST delete, not null out because the calculation checks hasOwnProperty.
// Unless we have a configured rowHeight
if (!view.hasOwnProperty('rowHeight')) {
delete me.rowHeight;
}
}
},
// If the store is not grouped, we can switch to fixed row height mode
onStoreGroupChange: function(store) {
this.refreshSize();
},
onViewBoxReady: function(view) {
this.refreshScroller(view, this.scrollHeight);
},
onViewRefresh: function(view, records) {
var me = this,
rows = view.all,
height;
// Recheck the variability of row height in the view.
me.checkVariableRowHeight();
// The first refresh on the leading edge of the initial layout will mean that the
// View has not had the sizes of flexed columns calculated and flushed yet.
// So measurement of DOM height for calculation of an approximation of the variableRowHeight would be premature.
// And measurement of the body width would be premature because of uncalculated flexes.
if (!view.componentLayoutCounter && (view.headerCt.down('{flex}') || me.variableRowHeight)) {
view.on({
boxready: Ext.Function.pass(me.onViewRefresh, [view, records], me),
single: true
});
return;
}
// View passes in its rowHeight property. If it nos not got one, delete any previously calculated
// rowHeight property to trigger a recalculation when scrollRange is calculated.
if (!view.hasOwnProperty('rowHeight') && rows.getCount()) {
// We need to calculate the table size based upon the new viewport size and current row height
// It tests hasOwnProperty so must delete the property to make it recalculate.
delete me.rowHeight;
}
me.refreshSize();
// If we are instigating the refresh, we must only update the stretcher.
if (me.refreshing) {
return;
}
if (me.scrollTop !== view.getScrollY()) {
// The view may have refreshed and scrolled to the top, for example
// on a sort. If so, it's as if we scrolled to the top, so we'll simulate
// it here.
me.onViewScroll();
} else {
if (!me.hasOwnProperty('bodyTop')) {
me.bodyTop = rows.startIndex * me.rowHeight;
view.setScrollY(me.bodyTop);
}
me.setBodyTop(me.bodyTop);
// With new data, the height may have changed, so recalculate the rowHeight and viewSize.
// This will either add or remove some rows.
height = view.getHeight();
if (rows.getCount() && height > 0) {
me.onViewResize(view, null, height);
// If we repaired the view by adding or removing records, then keep the records array
// consistent with what is there for subsequent listeners.
// For example the WidgetColumn listener which post-processes all rows: https://sencha.jira.com/browse/EXTJS-13942
if (records && (rows.getCount() !== records.length)) {
records.length = 0;
records.push.apply(records, me.store.getRange(rows.startIndex, rows.endIndex));
}
}
}
},
refreshSize: function() {
var me = this,
view = me.view,
nodeCache = view.all,
// Calculates scroll range.
// Also calculates rowHeight if we do not have an own rowHeight property.
newScrollHeight = me.getScrollHeight();
// We are displaying the last row, ensure the scroll range finishes exactly at the bottom of the view body.
if (nodeCache.count && nodeCache.endIndex === (me.store.getCount()) - 1) {
newScrollHeight = me.scrollHeight = me.bodyTop + view.body.dom.offsetHeight;
}
// Stretch the scroll range according to calculated data height.
else if (newScrollHeight !== me.scrollHeight) {
me.scrollHeight = newScrollHeight;
}
me.stretchView(view, newScrollHeight);
},
onViewResize: function(view, width, height, oldWidth, oldHeight) {
var me = this,
newViewSize;
// Only process first layout (the boxready event) or height resizes.
if (!oldHeight || height !== oldHeight) {
// Recalculate the view size in rows now that the grid view has changed height
newViewSize = Math.ceil(height / me.rowHeight) + me.trailingBufferZone + me.leadingBufferZone;
me.viewSize = me.setViewSize(newViewSize);
me.viewClientHeight = view.el.dom.clientHeight;
}
// TouchScroller needs to know about its viewport size.
if (view.touchScroll === 2) {
view.getScrollable().setElementSize(null);
}
},
onWrappedColumnWidthChange: function(oldWidth, newWidth) {
var me = this,
view = me.view;
// If we are part way down the dataset, then
if (me.store.getCount() && me.bodyTop) {
// Ensure the scroll range stretcher is updated to reflect new data height
me.refreshSize();
// Calculate new viewSize - number of rows to render.
me.setViewSize (Math.ceil(view.getHeight() / me.rowHeight) + me.trailingBufferZone + me.leadingBufferZone);
// ViewSize now encompasses all data; move to the top
if (me.viewSize >= me.store.getCount()) {
me.setBodyTop(0);
}
// Column got wider causing scroll range to shrink, leaving the view stranded past the end of the scroll range, position it back
else if (newWidth > oldWidth && me.bodyTop + view.body.dom.offsetHeight - 1 > me.scrollHeight) {
me.setBodyTop(Math.max(0, me.scrollHeight - view.body.dom.offsetHeight));
}
// The bodyTop calculated by renderRange left the body outside the viewport; center it on the viewport.
else if (me.bodyTop > me.scrollTop || me.bodyTop + view.body.dom.offsetHeight < me.scrollTop + view.getHeight(true)) {
me.setBodyTop(me.scrollTop - me.trailingBufferZone * me.rowHeight);
}
}
},
stretchView: function(view, scrollRange) {
var me = this,
recordCount = me.store.getCount(),
el,
stretcherSpec;
// Ensure that both the scroll range AND the positioned view body are in the viewable area.
if (me.scrollTop > scrollRange) {
me.position = me.scrollTop = scrollRange - view.body.dom.offsetHeight;
view.setScrollY(me.scrollTop);
}
if (me.bodyTop > scrollRange) {
view.body.translate(null, me.bodyTop = me.position);
}
// Touch scrolling: tell the scroller what the scroll size is.
// This can be called before the view has had its Scroller attached.
// If that is the case, update the scroller on boxready
if (view.touchScroll) {
if (view.getScrollable()) {
me.refreshScroller(view, scrollRange);
} else if (!me.pendingScrollerRefresh) {
view.on({
boxready: function() {
me.refreshScroller(view, scrollRange);
me.pendingScrollerRefresh = false;
},
single: true
});
me.pendingScrollerRefresh = true;
}
}
// If this system shows scrollbars, create a stretcher element
if (!Ext.supports.touchScroll || Ext.supports.touchScroll === 1) {
if (!me.stretcher) {
el = view.getTargetEl();
// If the view has already been refreshed by the time we get here (eg, the grid, has undergone a reconfigure operation - which performs a refresh),
// keep it informed of fixed nodes which it must leave alone on refresh.
if (view.refreshCounter) {
view.fixedNodes++;
}
stretcherSpec = {
role: 'presentation',
style: {
width: '1px',
height: '1px',
'marginTop': (scrollRange - 1) + 'px',
position: 'absolute'
}
};
stretcherSpec.style[me.isRTL ? 'right' : 'left'] = 0;
me.stretcher = el.createChild(stretcherSpec, el.dom.firstChild);
}
// If the view size has been set on this instance, and the rendered view size does not exceed it, hide the stretcher
if (me.hasOwnProperty('viewSize') && recordCount <= me.viewSize) {
me.stretcher.dom.style.display = 'none';
} else {
me.stretcher.dom.style.marginTop = (scrollRange - 1) + 'px';
me.stretcher.dom.style.display = '';
}
}
},
refreshScroller: function(view, scrollRange) {
var scroller = view.getScrollable();
if (scroller) {
scroller.setSize({
x: view.headerCt.getTableWidth(),
y: scrollRange
});
}
},
setViewSize: function(viewSize, fromLockingPartner) {
var me = this,
store = me.store,
view = me.view,
rows = view.all,
elCount = rows.getCount(),
start, end,
lockingPartner = me.view.lockingPartner && me.view.lockingPartner.bufferedRenderer,
diff = elCount - viewSize,
i, j,
records,
oldRows,
newRows,
storeCount;
// Exchange largest view size as long as the partner has been laid out (and thereby calculated a true view size)
if (lockingPartner && !fromLockingPartner && lockingPartner.view.componentLayoutCounter) {
if (lockingPartner.viewSize > viewSize) {
viewSize = lockingPartner.viewSize;
}
else {
lockingPartner.setViewSize(viewSize, true);
}
}
diff = elCount - viewSize;
if (diff) {
// Must be set for getFirstVisibleRowIndex to work
me.scrollTop = view.getScrollY();
me.viewSize = viewSize;
if (store.isBufferedStore) {
store.setViewSize(viewSize);
}
// If a store loads before we have calculated a viewSize, it loads me.defaultViewSize records.
// This may be larger or smaller than the final viewSize so the store needs adjusting when the view size is calculated.
if (elCount) {
storeCount = store.getCount();
start = rows.startIndex;
end = Math.min(start + viewSize - 1, storeCount - 1);
// Only do expensive adding or removal if range is not already correct
if (!(start === rows.startIndex && end === rows.endIndex)) {
// While changing our visible range, the locking partner must not sync
if (lockingPartner) {
lockingPartner.disable();
}
// View must expand: add rows at end if possible
if (diff < 0) {
// If it's *possible* to add rows to the end...
if (storeCount > elCount) {
// Store's getRange API always has been inclusive of endIndex.
store.getRange(rows.endIndex + 1, end, {
callback: function(records, start) {
newRows = view.doAdd(records, start);
view.fireEvent('itemadd', records, start, newRows);
}
});
}
}
// View is shrinking: remove rows from end
else {
// Remove the DOM rows
start = rows.endIndex - (diff - 1);
end = rows.endIndex;
oldRows = rows.slice(start, end + 1);
rows.removeRange(start, end, true);
if (view.hasListeners.itemremove) {
records = store.getRange(start, end);
for (i = end, j = records.length - 1; j >= 0; --i, --j) {
view.fireEvent('itemremove', records[j], i, oldRows[j]);
}
}
}
if (lockingPartner) {
lockingPartner.enable();
}
}
}
}
return viewSize;
},
// @private
// TableView's getViewRange delegates the operation to this method if buffered rendering is present.
getViewRange: function() {
var me = this,
rows = me.view.all,
store = me.store,
startIndex = 0;
// If there already is a view range, then the startIndex from that
if (rows.getCount()) {
startIndex = rows.startIndex;
}
// Otherwise use start index of current page.
// https://sencha.jira.com/browse/EXTJSIV-10724
// Buffered store may be primed with loadPage(n) call rather than autoLoad which starts at index 0.
else if (store.isBufferedStore) {
if (!store.currentPage) {
store.currentPage = 1;
}
startIndex = rows.startIndex = (store.currentPage - 1) * (store.pageSize || 1);
// The RowNumberer uses the current page to offset the record index, so when buffered, it must always be on page 1
store.currentPage = 1;
}
if (store.data.getCount()) {
return store.getRange(startIndex, startIndex + (me.viewSize || store.defaultViewSize) - 1);
} else {
return [];
}
},
/**
* @private
* Handles the Store replace event, producing a correct buffered view after the replace operation.
*/
onReplace: function(store, startIndex, oldRecords, newRecords) {
var me = this,
view = me.view,
rows = view.all,
oldStartIndex,
renderedSize = rows.getCount(),
lastAffectedIndex = startIndex + oldRecords.length - 1,
recordIncrement = newRecords.length - oldRecords.length,
scrollIncrement = recordIncrement * me.rowHeight;
// All replacement activity is past the end of a full-sized rendered block; do nothing except update scroll range
if (startIndex >= rows.startIndex + me.viewSize) {
me.refreshSize();
return;
}
// If the change is all above the rendered block, update the scroll range and
// ensure the buffer zone above is filled if possible.
if (renderedSize && lastAffectedIndex < rows.startIndex) {
// Move the index-based NodeCache up or down depending on whether it's a net adding or removal above.
rows.moveBlock(recordIncrement);
me.refreshSize();
// If the change above us was an addition, pretend that we just scrolled upwards
// which will ensure that there is at least this.numFromEdge rows above the fold.
oldStartIndex = rows.startIndex;
if (recordIncrement > 0) {
// Do not allow this operation to mirror to the partner side.
me.doNotMirror = true;
me.handleViewScroll(-1);
me.doNotMirror = false;
}
// If the handleViewScroll did nothing, we just have to ensure the rendered block is the correct
// amount down the scroll range, and then readjust the top of the rendered block to keep the visuals the same.
if (rows.startIndex === oldStartIndex) {
// If inserting or removing invisible records above the start of the rendered block, the visible
// block must then be moved up or down the scroll range.
if (rows.startIndex) {
me.setBodyTop(me.bodyTop += scrollIncrement);
view.suspendEvent('scroll');
view.scrollBy(0, scrollIncrement);
view.resumeEvent('scroll');
me.position = me.scrollTop = view.getScrollY();
}
}
// The handleViewScroll added rows, so we must scroll to keep the visuals the same;
else {
view.suspendEvent('scroll');
view.scrollBy(0, (oldStartIndex - rows.startIndex) * me.rowHeight);
view.resumeEvent('scroll');
}
view.refreshSize(rows.getCount() !== renderedSize);
return;
}
// If the change is all below the rendered block, update the scroll range
// and ensure the buffer zone below us is filled if possible.
if (renderedSize && startIndex > rows.endIndex) {
me.refreshSize();
// If the change below us was an addition, ask for <viewSize>
// rows to be rendered starting from the current startIndex.
// If more rows need to be scrolled onto the bottom of the rendered
// block to achieve this, that will do it.
if (recordIncrement > 0) {
me.onRangeFetched(null, rows.startIndex, Math.min(store.getCount(), rows.startIndex + me.viewSize) - 1, null, true);
}
view.refreshSize(rows.getCount() !== renderedSize);
return;
}
// Cut into rendered block from above
if (startIndex < rows.startIndex && lastAffectedIndex < rows.endIndex) {
me.refreshView(rows.startIndex - oldRecords.length + newRecords.length);
return;
}
if (startIndex < rows.startIndex && lastAffectedIndex <= rows.endIndex && scrollIncrement) {
view.suspendEvent('scroll');
view.setScrollY(me.position = me.scrollTop += scrollIncrement);
view.resumeEvent('scroll');
}
// Only need to change display if the view is currently empty, or
// change intersects the rendered view.
me.refreshView();
},
/**
* @private
* Scrolls to and optionally selects the specified row index **in the total dataset**.
*
* This is a private method for internal usage by the framework.
*
* Use the grid's {@link Ext.panel.Table#ensureVisible ensureVisible} method to scroll a particular
* record or record index into view.
*
* @param {Number/Ext.data.Model} record The record, or the zero-based position in the dataset to scroll to.
* @param {Object} [options] An object containing options to modify the operation.
* @param {Boolean} [options.animate] Pass `true` to animate the row into view.
* @param {Boolean} [options.highlight] Pass `true` to highlight the row with a glow animation when it is in view.
* @param {Boolean} [options.select] Pass as `true` to select the specified row.
* @param {Boolean} [options.focus] Pass as `true` to focus the specified row.
* @param {Function} [options.callback] A function to call when the row has been scrolled to.
* @param {Number} options.callback.recordIdx The resulting record index (may have changed if the passed index was outside the valid range).
* @param {Ext.data.Model} options.callback.record The resulting record from the store.
* @param {HTMLElement} options.callback.node The resulting view row element.
* @param {Object} [options.scope] The scope (`this` reference) in which to execute the callback. Defaults to this BufferedRenderer.
*
*/
scrollTo: function(recordIdx, options) {
var args = arguments,
me = this,
view = me.view,
lockingPartner = view.lockingPartner && view.lockingPartner.grid.isVisible() && view.lockingPartner.bufferedRenderer,
viewDom = view.el.dom,
store = me.store,
total = store.getCount(),
startIdx, endIdx,
targetRow,
tableTop,
groupingFeature,
metaGroup,
record,
direction,
scrollDecrement = 0,
doSelect,
doFocus,
animate,
highlight,
callback,
scope;
// New option object API
if (options && typeof options === 'object') {
doSelect = options.select;
doFocus = options.focus;
highlight = options.highlight;
animate = options.animate;
callback = options.callback;
scope = options.scope;
}
// Old multi argument API
else {
doSelect = args[1];
callback = args[2];
scope = args[3];
}
// If we have a grouping summary feature rendering the view in groups,
// first, ensure that the record's group is expanded,
// then work out which record in the groupStore the record is at.
if ((groupingFeature = view.dataSource.groupingFeature) && (groupingFeature.collapsible)) {
if (recordIdx.isEntity) {
record = recordIdx;
} else {
record = view.store.getAt(Math.min(Math.max(recordIdx, 0), view.store.getCount() - 1));
}
metaGroup = groupingFeature.getMetaGroup(record);
if (metaGroup && metaGroup.isCollapsed) {
groupingFeature.expand(groupingFeature.getGroup(record).getGroupKey());
total = store.getCount();
}
// Get the index in the GroupStore
recordIdx = groupingFeature.indexOf(record);
} else {
if (recordIdx.isEntity) {
record = recordIdx;
recordIdx = store.indexOf(record);
// Currently loaded pages do not contain the passed record, we cannot proceed.
if (recordIdx === -1) {
//<debug>
Ext.Error.raise('Unknown record passed to BufferedRenderer#scrollTo');
//</debug>
return;
}
} else {
// Sanitize the requested record index
recordIdx = Math.min(Math.max(recordIdx, 0), total - 1);
record = store.getAt(recordIdx);
}
}
// See if the required row for that record happens to be within the rendered range.
if (record && (targetRow = view.getNode(record))) {
view.getScrollable().scrollIntoView(targetRow, null, animate, highlight);
// Keep the view immediately replenished when we scroll an existing element into view.
// DOM scroll events fire asynchronously, and we must not leave subsequent code without a valid buffered row block.
me.onViewScroll();
if (doSelect) {
view.selModel.select(record);
}
if (doFocus) {
view.getNavigationModel().setPosition(record, 0);
}
if (callback) {
callback.call(scope||me, recordIdx, record, targetRow);
}
return;
}
// Calculate view start index.
// If the required record is above the fold...
if (recordIdx < view.all.startIndex) {
// The startIndex of the new rendered range is a little less than the target record index.
direction = -1;
startIdx = Math.max(Math.min(recordIdx - (Math.floor((me.leadingBufferZone + me.trailingBufferZone) / 2)), total - me.viewSize + 1), 0);
endIdx = Math.min(startIdx + me.viewSize - 1, total - 1);
}
// If the required record is below the fold...
else {
// The endIndex of the new rendered range is a little greater than the target record index.
direction = 1;
endIdx = Math.min(recordIdx + (Math.floor((me.leadingBufferZone + me.trailingBufferZone) / 2)), total - 1);
startIdx = Math.max(endIdx - (me.viewSize - 1), 0);
}
tableTop = Math.max(startIdx * me.rowHeight, 0);
store.getRange(startIdx, endIdx, {
callback: function(range, start, end) {
var scroller = view.getScrollable();
// Render the range.
// Pass synchronous flag so that it does it inline, not on a timer.
// Pass fromLockingPartner flag so that it does not inform the lockingPartner.
me.renderRange(start, end, true, true);
record = store.data.getRange(recordIdx, recordIdx + 1)[0];
targetRow = view.getNode(record);
// bodyTop property must track the translated position of the body
view.body.translate(null, me.bodyTop = tableTop);
// Ensure the scroller knows about the range if we're going down
if (direction === 1) {
me.refreshSize();
}
// Locking partner must render the same range
if (lockingPartner) {
lockingPartner.renderRange(start, end, true, true);
// Sync all row heights
me.syncRowHeights();
// bodyTop property must track the translated position of the body
lockingPartner.view.body.translate(null, lockingPartner.bodyTop = tableTop);
// Ensure the scroller knows about the range if we're going down
if (direction === 1) {
lockingPartner.refreshSize();
}
}
// The target does not map to a view node.
// Cannot scroll to it.
if (!targetRow) {
return;
}
if (direction === 1) {
scrollDecrement = viewDom.clientHeight - targetRow.offsetHeight;
}
me.position = me.scrollTop = Math.min(Math.max(0, tableTop - view.body.getOffsetsTo(targetRow)[1]) - scrollDecrement, scroller.getSize().y - viewDom.clientHeight);
if (lockingPartner) {
lockingPartner.position = lockingPartner.scrollTop = me.scrollTop;
}
scroller.scrollIntoView(targetRow, null, animate, highlight);
if (doSelect) {
view.selModel.select(record);
}
if (doFocus) {
view.getNavigationModel().setPosition(record, 0);
}
if (callback) {
callback.call(scope||me, recordIdx, record, targetRow);
}
}
});
},
onViewScroll: function() {
var me = this,
store = me.store,
totalCount = (store.getCount()),
vscrollDistance,
scrollDirection,
scrollTop = me.scrollTop = me.view.getScrollY();
// Only check for nearing the edge if we are enabled, and if there is overflow beyond our view bounds.
// If there is no paging to be done (Store's dataset is all in memory) we will be disabled.
if (!(me.disabled || totalCount < me.viewSize)) {
vscrollDistance = scrollTop - me.position;
scrollDirection = vscrollDistance > 0 ? 1 : -1;
// Moved at least 20 pixels, or changed direction, so test whether the numFromEdge is triggered
if (Math.abs(vscrollDistance) >= 20 || (scrollDirection !== me.lastScrollDirection)) {
me.lastScrollDirection = scrollDirection;
me.handleViewScroll(me.lastScrollDirection);
}
}
},
handleViewScroll: function(direction) {
var me = this,
rows = me.view.all,
store = me.store,
viewSize = me.viewSize,
lastItemIndex = (store.getCount()) - 1,
requestStart,
requestEnd;
// We're scrolling up
if (direction === -1) {
// If table starts at record zero, we have nothing to do
if (rows.startIndex) {
if (me.topOfViewCloseToEdge()) {
requestStart = Math.max(0, me.getLastVisibleRowIndex() + me.trailingBufferZone - viewSize);
}
}
}
// We're scrolling down
else {
// If table ends at last record, we have nothing to do
if (rows.endIndex < lastItemIndex) {
if (me.bottomOfViewCloseToEdge()) {
requestStart = Math.max(0, me.getFirstVisibleRowIndex() - me.trailingBufferZone);
}
}
}
// View is OK at this scroll. Advance loadId so that any load requests in flight do not
// result in rendering upon their return.
if (requestStart == null) {
me.loadId++;
}
// We scrolled close to the edge and the Store needs reloading
else {
requestEnd = Math.min(requestStart + viewSize - 1, lastItemIndex);
// viewSize was calculated too small due to small sample row count with some skewed
// item height in there such as a tall group header item. Extend the view size in this case.
if (me.variableRowHeight && requestEnd === rows.endIndex && requestEnd < lastItemIndex) {
requestEnd++;
// Do NOT call setViewSize - that re-renders the view at the new size,
// and we are just about to scroll it to correct it.
me.viewSize = viewSize++;
if (store.isBufferedStore) {
store.setViewSize(me.viewSize);
}
}
// If calculated view range has moved, then render it and return the fact that the scroll was handled.
if (requestStart !== rows.startIndex || requestEnd !== rows.endIndex) {
me.renderRange(requestStart, requestEnd);
return true;
}
}
},
bottomOfViewCloseToEdge: function() {
var me = this;
if (me.variableRowHeight) {
return me.bodyTop + me.view.body.dom.offsetHeight < me.scrollTop + me.view.lastBox.height + (me.numFromEdge * me.rowHeight);
} else {
return (me.view.all.endIndex - me.getLastVisibleRowIndex()) < me.numFromEdge;
}
},
topOfViewCloseToEdge: function() {
var me = this;
if (me.variableRowHeight) {
// The body top position is within the numFromEdge zone
return me.bodyTop > me.scrollTop - (me.numFromEdge * me.rowHeight);
} else {
return (me.getFirstVisibleRowIndex() - me.view.all.startIndex) < me.numFromEdge;
}
},
/**
* @private
* Refreshes the current rendered range if possible.
* Optionally refreshes starting at the specified index.
*/
refreshView: function(startIndex) {
var me = this,
viewSize = me.viewSize,
rows = me.view.all,
store = me.store,
storeCount = store.getCount(),
maxIndex = storeCount - 1,
endIndex;
// Rare case that the store doesn't fill the required view size. Simple start/end calcs.
if (storeCount < viewSize) {
startIndex = 0;
endIndex = maxIndex;
} else {
// New start index should be current start index unless that's now too close to the end of the store
// to yield a full view, in which case work back from the end of the store. If working back from the end, the leading buffer zone
// cannot be rendered, so subtract it from the view size.
// Ensure we don't go negative.
startIndex = Math.max(0, Math.min(startIndex == null ? rows.startIndex : startIndex, maxIndex - (viewSize - me.leadingBufferZone) + 1));
// New end index works forward from the new start index ensuring we don't walk off the end
endIndex = Math.min(startIndex + viewSize - 1, maxIndex);
if (endIndex - startIndex + 1 > viewSize) {
startIndex = endIndex - viewSize + 1;
}
}
store.getRange(startIndex, endIndex, {
callback: me.doRefreshView,
scope: me
});
},
doRefreshView: function(range, startIndex, endIndex, options) {
var me = this,
view = me.view,
navModel = view.getNavigationModel(),
focusPosition = navModel.getPosition(),
rows = view.all,
previousStartIndex = rows.startIndex,
previousEndIndex = rows.endIndex,
previousFirstItem,
previousLastItem,
prevRowCount = rows.getCount(),
newNodes,
viewMoved = startIndex !== rows.startIndex,
calculatedTop,
scrollIncrement;
if (view.refreshCounter) {
// Clone position to restore to (if position was in this view - locking!)
// because the blur caused by refresh will null the NavModel's position object.
if (focusPosition && focusPosition.view === view) {
// If we are refreshing in a completely different record zone, we cannot restore focus because
// NavigationModel would scroll back to where it last focused which is not desirable
// if a user has grabbed the scrollbar, scrolled and then triggered a refresh in some way.
if (focusPosition.rowIdx < startIndex || focusPosition.rowIdx > endIndex) {
focusPosition = null;
} else {
focusPosition = focusPosition.clone();
}
navModel.setPosition();
} else {
focusPosition = null;
}
// So that listeners to the itemremove events know that its because of a refresh.
// And so that this class's refresh listener knows to ignore it.
view.refreshing = me.refreshing = true;
view.clearViewEl(true);
view.refreshCounter++;
if (range.length) {
newNodes = view.doAdd(range, startIndex);
if (viewMoved) {
// Try to find overlap between newly rendered block and old block
previousFirstItem = rows.item(previousStartIndex, true);
previousLastItem = rows.item(previousEndIndex, true);
// Work out where to move the view top if there is overlap
if (previousFirstItem) {
scrollIncrement = -previousFirstItem.offsetTop;
} else if (previousLastItem) {
scrollIncrement = previousLastItem.offsetTop + previousLastItem.offsetHeight;
}
// If there was an overlap, we know exactly where to move the view
if (scrollIncrement) {
me.setBodyTop(me.bodyTop += scrollIncrement);
view.suspendEvent('scroll');
view.setScrollY(me.position = me.scrollTop = me.bodyTop ? me.scrollTop + scrollIncrement : 0);
view.resumeEvent('scroll');
}
// No overlap: calculate the a new body top and scrollTop.
else {
// To position rows, remove table's top border
me.setBodyTop(me.bodyTop = calculatedTop = startIndex * me.rowHeight);
view.suspendEvent('scroll');
view.setScrollY(me.position = me.scrollTop = Math.max(calculatedTop - me.rowHeight * (calculatedTop < me.bodyTop ? me.leadingBufferZone : me.trailingBufferZone, 0)));
view.resumeEvent('scroll');
}
}
} else {
view.addEmptyText();
}
// Correct scroll range
me.refreshSize();
view.refreshSize(rows.getCount() !== prevRowCount);
view.fireEvent('refresh', view, range);
// If the grid contained focus before the refresh, it will have been lost to the document body
// Restore focus to the last focused position after refresh.
// Pass "preventNavigation" as true so that that does not cause selection.
if (focusPosition) {
view.cellFocused = true;
navModel.setPosition(focusPosition, null, null, null, true);
}
view.headerCt.setSortState();
view.refreshNeeded = view.refreshing = me.refreshing = false;
} else {
view.refresh();
}
},
renderRange: function(start, end, forceSynchronous, fromLockingPartner) {
var me = this,
rows = me.view.all,
store = me.store;
// Skip if we are being asked to render exactly the rows that we already have.
// This can happen if the viewSize has to be recalculated (due to either a data refresh or a view resize event)
// but the calculated size ends up the same.
if (!(start === rows.startIndex && end === rows.endIndex)) {
// If range is available synchronously, process it now.
if (store.rangeCached(start, end)) {
me.cancelLoad();
if (me.synchronousRender || forceSynchronous) {
me.onRangeFetched(null, start, end, null, fromLockingPartner);
} else {
if (!me.renderTask) {
me.renderTask = new Ext.util.DelayedTask(me.onRangeFetched, me, null, false);
}
// Render the new range very soon after this scroll event handler exits.
// If scrolling very quickly, a few more scroll events may fire before
// the render takes place. Each one will just *update* the arguments with which
// the pending invocation is called.
me.renderTask.delay(1, null, null, [null, start, end, null, fromLockingPartner]);
}
}
// Required range is not in the prefetch buffer. Ask the store to prefetch it.
else {
me.attemptLoad(start, end);
}
}
},
onRangeFetched: function(range, start, end, options, fromLockingPartner) {
var me = this,
view = me.view,
oldStart,
rows = view.all,
removeCount,
increment = 0,
calculatedTop,
newTop,
lockingPartner = (view.lockingPartner && !fromLockingPartner && !me.doNotMirror) && view.lockingPartner.bufferedRenderer,
newRows,
partnerNewRows,
topAdditionSize,
topBufferZone,
i,
variableRowHeight = me.variableRowHeight;
// View may have been destroyed since the DelayedTask was kicked off.
if (view.isDestroyed) {
return;
}
// If called as a callback from the Store, the range will be passed, if called from renderRange, it won't
if (range) {
// Re-cache the scrollTop if there has been an asynchronous call to the server.
me.scrollTop = me.view.getScrollY();
} else {
range = me.store.getRange(start, end);
// Store may have been cleared since the DelayedTask was kicked off.
if (!range) {
return;
}
}
// Best guess rendered block position is start row index * row height.
calculatedTop = start * me.rowHeight;
// The new range encompasses the current range. Refresh and keep the scroll position stable
if (start < rows.startIndex && end > rows.endIndex) {
// How many rows will be added at top. So that we can reposition the table to maintain scroll position
topAdditionSize = rows.startIndex - start;
// MUST use View method so that itemremove events are fired so widgets can be recycled.
view.clearViewEl(true);
newRows = view.doAdd(range, start);
view.fireEvent('itemadd', range, start, newRows);
for (i = 0; i < topAdditionSize; i++) {
increment -= newRows[i].offsetHeight;
}
// We've just added a bunch of rows to the top of our range, so move upwards to keep the row appearance stable
newTop = me.bodyTop + increment;
}
else {
// No overlapping nodes, we'll need to render the whole range
// teleported flag is set in getFirstVisibleRowIndex/getLastVisibleRowIndex if
// the table body has moved outside the viewport bounds
if (me.teleported || start > rows.endIndex || end < rows.startIndex) {
newTop = calculatedTop;
// If we teleport with variable row height, the best thing is to try to render the block
// <bufferzone> pixels above the scrollTop so that the rendered block encompasses the
// viewport. Only do that if the start is more than <bufferzone> down the dataset.
if (variableRowHeight) {
topBufferZone = me.scrollTop < me.position ? me.leadingBufferZone : me.trailingBufferZone;
if (start > topBufferZone) {
newTop = me.scrollTop - me.rowHeight * topBufferZone;
}
}
// MUST use View method so that itemremove events are fired so widgets can be recycled.
view.clearViewEl(true);
me.teleported = false;
}
if (!rows.getCount()) {
newRows = view.doAdd(range, start);
view.fireEvent('itemadd', range, start, newRows);
}
// Moved down the dataset (content moved up): remove rows from top, add to end
else if (end > rows.endIndex) {
removeCount = Math.max(start - rows.startIndex, 0);
// We only have to bump the table down by the height of removed rows if rows are not a standard size
if (variableRowHeight) {
increment = rows.item(rows.startIndex + removeCount, true).offsetTop;
}
newRows = rows.scroll(Ext.Array.slice(range, rows.endIndex + 1 - start), 1, removeCount, start, end);
// We only have to bump the table down by the height of removed rows if rows are not a standard size
if (variableRowHeight) {
// Bump the table downwards by the height scraped off the top
newTop = me.bodyTop + increment;
} else {
newTop = calculatedTop;
}
}
// Moved up the dataset: remove rows from end, add to top
else {
removeCount = Math.max(rows.endIndex - end, 0);
oldStart = rows.startIndex;
newRows = rows.scroll(Ext.Array.slice(range, 0, rows.startIndex - start), -1, removeCount, start, end);
// We only have to bump the table up by the height of top-added rows if rows are not a standard size
if (variableRowHeight) {
// Bump the table upwards by the height added to the top
newTop = me.bodyTop - rows.item(oldStart, true).offsetTop;
// We've arrived at row zero...
if (!rows.startIndex) {
// But the calculated top position is out. It must be zero at this point
// We adjust the scroll position to keep visual position of table the same.
if (newTop) {
view.setScrollY(me.position = (me.scrollTop -= newTop));
newTop = 0;
}
}
// Not at zero yet, but the position has moved into negative range
else if (newTop < 0) {
increment = rows.startIndex * me.rowHeight;
view.setScrollY(me.position = (me.scrollTop += increment));
newTop = me.bodyTop + increment;
}
} else {
newTop = calculatedTop;
}
}
// The position property is the scrollTop value *at which the table was last correct*
// MUST be set at table render/adjustment time
me.position = me.scrollTop;
}
// Position the item container.
newTop = Math.max(Math.floor(newTop), 0);
if (view.positionBody) {
me.setBodyTop(newTop);
}
// Sync the other side to exactly the same range from the dataset.
// Then ensure that we are still at exactly the same scroll position.
if (newRows && lockingPartner && !lockingPartner.disabled) {
// Set the pointers of the partner so that its onRangeFetched believes it is at the correct position.
lockingPartner.scrollTop = lockingPartner.position = me.scrollTop;
partnerNewRows = lockingPartner.onRangeFetched(null, start, end, options, true);
if (lockingPartner.bodyTop !== newTop) {
lockingPartner.setBodyTop(newTop);
}
// Set the real scrollY position after the correct data has been rendered there.
lockingPartner.view.setScrollY(me.scrollTop);
// Sync the row heights if configured to do so
if (variableRowHeight && view.ownerGrid.syncRowHeights) {
me.syncRowHeights(newRows, partnerNewRows);
}
}
return newRows;
},
syncRowHeights: function(itemEls, partnerItemEls) {
var me = this,
ln = 0, otherLn = 1, // Different initial values so that all items are synched
mySynchronizer = [],
otherSynchronizer = [],
RowSynchronizer = Ext.grid.locking.RowSynchronizer,
i, rowSync;
if (itemEls && partnerItemEls) {
ln = itemEls.length;
otherLn = partnerItemEls.length;
}
// The other side might not quite by in scroll sync with us, in which case
// it may have gone a different path way and rolled some rows into
// the rendered block where we may have re-rendered the whole thing.
// If this has happened, fall back to syncing all rows.
if (ln !== otherLn) {
itemEls = me.view.all.slice();
partnerItemEls = me.view.lockingPartner.all.slice();
ln = otherLn = itemEls.length;
}
for (i = 0; i < ln; i++) {
mySynchronizer[i] = rowSync = new RowSynchronizer(me.view, itemEls[i]);
rowSync.measure();
}
for (i = 0; i < otherLn; i++) {
otherSynchronizer[i] = rowSync = new RowSynchronizer(me.view.lockingPartner, partnerItemEls[i]);
rowSync.measure();
}
for (i = 0; i < ln; i++) {
mySynchronizer[i].finish(otherSynchronizer[i]);
otherSynchronizer[i].finish(mySynchronizer[i]);
}
// Ensure that both BufferedRenderers have the same idea about scroll range and row height
me.syncRowHeightsFinish();
},
syncRowHeightsFinish: function () {
var me = this,
view = me.view,
lockingPartner = view.lockingPartner.bufferedRenderer;
// Now that row heights have potentially changed, both BufferedRenderers
// have to re-evaluate what they think the average rowHeight is
// based on the synchronized-height rows.
delete me.rowHeight;
me.refreshSize();
if (lockingPartner.rowHeight !== me.rowHeight) {
delete lockingPartner.rowHeight;
lockingPartner.refreshSize();
}
},
setBodyTop: function(bodyTop) {
var me = this,
view = me.view,
store = me.store,
body = view.body;
body.translate((me.isRTL && Ext.supports.xOriginBug && view.scrollFlags.y) ? Ext.getScrollbarSize().width : null, me.bodyTop = bodyTop);
// If this is the last page, correct the scroll range to be just enough to fit.
if (me.variableRowHeight) {
// We are displaying the last row, so ensure the scroll range finishes exactly at the bottom of the view body
if (view.all.endIndex === (store.getCount()) - 1) {
me.stretchView(view, me.scrollHeight = me.bodyTop + body.dom.offsetHeight - 1);
}
// Scroll range not enough - add what we think will be enough to accommodate the final rows. Will be chopped when we get to the end. See above.
else if (me.bodyTop + body.dom.offsetHeight - 1 > me.scrollHeight) {
me.stretchView(view, me.scrollHeight += ((store.getCount()) - view.all.endIndex) * me.rowHeight);
}
}
},
getFirstVisibleRowIndex: function(startRow, endRow, viewportTop, viewportBottom) {
var me = this,
view = me.view,
rows = view.all,
elements = rows.elements,
clientHeight = me.viewClientHeight,
target,
targetTop,
bodyTop = me.bodyTop;
// If variableRowHeight, we have to search for the first row who's bottom edge is within the viewport
if (rows.getCount() && me.variableRowHeight) {
if (!arguments.length) {
startRow = rows.startIndex;
endRow = rows.endIndex;
viewportTop = me.scrollTop;
viewportBottom = viewportTop + clientHeight;
// Teleported so that body is outside viewport: Use rowHeight calculation
if (bodyTop > viewportBottom || bodyTop + view.body.dom.offsetHeight < viewportTop) {
me.teleported = true;
return Math.floor(me.scrollTop / me.rowHeight);
}
// In first, non-recursive call, begin targeting the most likely first row
target = startRow + Math.min(me.numFromEdge + ((me.lastScrollDirection === -1) ? me.leadingBufferZone : me.trailingBufferZone), Math.floor((endRow - startRow) / 2));
} else {
target = startRow + Math.floor((endRow - startRow) / 2);
}
targetTop = bodyTop + elements[target].offsetTop;
// If target is entirely above the viewport, chop downwards
if (targetTop + elements[target].offsetHeight <= viewportTop) {
return me.getFirstVisibleRowIndex(target + 1, endRow, viewportTop, viewportBottom);
}
// Target is first
if (targetTop <= viewportTop) {
return target;
}
// Not narrowed down to 1 yet; chop upwards
else if (target !== startRow) {
return me.getFirstVisibleRowIndex(startRow, target - 1, viewportTop, viewportBottom);
}
}
return Math.floor(me.scrollTop / me.rowHeight);
},
/**
* Returns the index of the last row in your table view deemed to be visible.
* @return {Number}
* @private
*/
getLastVisibleRowIndex: function(startRow, endRow, viewportTop, viewportBottom) {
var me = this,
view = me.view,
rows = view.all,
elements = rows.elements,
clientHeight = me.viewClientHeight,
target,
targetTop, targetBottom,
bodyTop = me.bodyTop;
// If variableRowHeight, we have to search for the first row who's bottom edge is below the bottom of the viewport
if (rows.getCount() && me.variableRowHeight) {
if (!arguments.length) {
startRow = rows.startIndex;
endRow = rows.endIndex;
viewportTop = me.scrollTop;
viewportBottom = viewportTop + clientHeight;
// Teleported so that body is outside viewport: Use rowHeight calculation
if (bodyTop > viewportBottom || bodyTop + view.body.dom.offsetHeight < viewportTop) {
me.teleported = true;
return Math.floor(me.scrollTop / me.rowHeight) + Math.ceil(clientHeight / me.rowHeight);
}
// In first, non-recursive call, begin targeting the most likely last row
target = endRow - Math.min(me.numFromEdge + ((me.lastScrollDirection === 1) ? me.leadingBufferZone : me.trailingBufferZone), Math.floor((endRow - startRow) / 2));
} else {
target = startRow + Math.floor((endRow - startRow) / 2);
}
targetTop = bodyTop + elements[target].offsetTop;
// If target is entirely below the viewport, chop upwards
if (targetTop > viewportBottom) {
return me.getLastVisibleRowIndex(startRow, target - 1, viewportTop, viewportBottom);
}
targetBottom = targetTop + elements[target].offsetHeight;
// Target is last
if (targetBottom >= viewportBottom) {
return target;
}
// Not narrowed down to 1 yet; chop downwards
else if (target !== endRow) {
return me.getLastVisibleRowIndex(target + 1, endRow, viewportTop, viewportBottom);
}
}
return me.getFirstVisibleRowIndex() + Math.ceil(clientHeight / me.rowHeight);
},
getScrollHeight: function(calculatedOnly) {
var me = this,
view = me.view,
rows = view.all,
store = me.store,
recCount = store.getCount(),
rowCount,
scrollHeight;
if (!recCount) {
return 0;
}
if (!me.hasOwnProperty('rowHeight')) {
rowCount = rows.getCount();
if (rowCount) {
me.rowHeight = me.variableRowHeight ? Math.floor(view.body.dom.clientHeight / rowCount) : rows.first(true).offsetHeight;
}
}
scrollHeight = Math.floor(recCount * me.rowHeight);
// Allow to be overridden by the reality of where the view is.
if (!calculatedOnly) {
// If this is the last page, correct the scroll range to be just enough to fit.
if (scrollHeight && (rows.endIndex === recCount - 1)) {
scrollHeight = Math.max(scrollHeight, me.bodyTop + view.body.dom.offsetHeight - 1);
}
}
return me.scrollHeight = scrollHeight; // jshint ignore:line
},
attemptLoad: function(start, end) {
var me = this;
if (me.scrollToLoadBuffer) {
if (!me.loadTask) {
me.loadTask = new Ext.util.DelayedTask(me.doAttemptLoad, me, []);
}
me.loadTask.delay(me.scrollToLoadBuffer, me.doAttemptLoad, me, [start, end]);
} else {
me.doAttemptLoad(start, end);
}
},
cancelLoad: function() {
if (this.loadTask) {
this.loadTask.cancel();
}
},
doAttemptLoad: function(start, end) {
var me = this;
this.store.getRange(start, end, {
loadId: ++me.loadId,
callback: function(range, start, end, options) {
// If our loadId position has not changed since the getRange request started, we can continue to render
if (options.loadId === me.loadId) {
this.onRangeFetched(range, start, end, options);
}
},
scope: this,
fireEvent: false
});
},
destroy: function() {
var me = this,
view = me.view;
me.cancelLoad();
if (view && view.el) {
view.un('scroll', me.onViewScroll, me);
}
// Remove listeners from old grid, view and store
Ext.destroy(me.viewListeners, me.storeListeners, me.gridListeners, me.stretcher);
}
}, function(cls) {
// Minimal leading and trailing zones are best on mobile.
// Use 2 to ensure visible range is covered
if (Ext.supports.Touch) {
cls.prototype.leadingBufferZone = cls.prototype.trailingBufferZone = 2;
cls.prototype.numFromEdge = 1;
}
});