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/**
* A mixin that provides the functionality for inheritable configs. This allows linking
* components and containers via a prototype-chained object for accessing inherited
* values.
*
* ## Getting Inherited Properties
*
* A component's inherited state is used to keep track of aspects of a component's state
* that might be influenced by its ancestors like "collapsed" and "hidden". For example:
*
* var hidden = this.getInheritedConfig('hidden');
*
* The above will produce `true` if this or any ancestor component has its `hidden` config
* set to `true`.
*
* ## Chained Objects
*
* Inheritable properties are implemented by chaining each component's inherited state
* object to its parent container's inherited state object via the prototype. The result
* is such that if a component's `inheritedState` does not have it's own property, it
* inherits the property from the nearest ancestor that does.
*
* In the case of a Container, two state objects are created. The primary ("outer") object
* is used for reading inherited properties. It is also what a child will prototype chain
* to if that child is not part of the container's `items` collection. Anything in the
* `items` collection will chain to the inheritedStateInner object instead. This object is
* prototype chained to inheritedState but allows for Container's layout to set inherited
* properties that specifically apply only to children of the container. This inner object
* is unlikely to be needed by user code.
*
* ## Publishing Inherited Properties
*
* The first step to publishing inherited properties is to override `initInheritedState`
* and add properties that have inheritable values.
*
* initInheritedState: function (inheritedState) {
* this.callParent(arguments);
*
* if (this.getHidden()) {
* inheritedState.hidden = true;
* }
* }
*
* The above is important because `initInheritedState` is called whenever the object needs
* to be repopulated. As you can see, only `true` values are added to `inheritedState` in
* this case because `false` would mask a `hidden` value of `true` from an ancestor.
*
* If these values change dynamically, these properties must be maintained. For example:
*
* updateHidden: function (hidden) {
* var inherited = this.getInherited();
*
* if (hidden) {
* inherited.hidden = true;
* } else {
* // Unmask whatever may be inherited:
* delete inherited.hidden;
* }
* }
*
* ## Proper Usage
*
* ALWAYS access inherited state using `getInherited` or `getInheritedConfig`, not by
* accessing `inheritedState` directly.
*
* The `inheritedState` property does not exist until the first call to `getInherited`. At
* that point `getInherited` walks up the component tree to establish the `inheritedState`
* prototype chain. Additionally the `inheritedState` property should NOT be relied upon
* even after the initial call to `getInherited` because it is possible for it to become
* invalid.
*
* Invalidation typically happens when a component is moved to a new container. In such a
* case the `inheritedState` remains invalid until the next time `getInherited` is called
* on the component or one of its descendants.
* @private
* @since 5.0.0
*/
Ext.define('Ext.mixin.Inheritable', {
extend: 'Ext.Mixin',
mixinConfig: {
id: 'inheritable'
},
/**
* This method returns an object containing the inherited properties for this instance.
*
* @param {Boolean} [inner=false] Pass `true` to return `inheritedStateInner` instead
* of the normal `inheritedState` object. This is only needed internally and should
* not be passed by user code.
*
* @return {Object} The `inheritedState` object containing inherited properties.
* @since 5.0.0
*/
getInherited: function (inner) {
var me = this,
inheritedState = (inner && me.inheritedStateInner) || me.inheritedState,
ownerCt = me.ownerCt || me.initOwnerCt,
isContainer = me.isContainer,
parent, inheritedStateInner, getInner;
if (!inheritedState || inheritedState.invalid) {
// Use upward navigational link, not ownerCt.
// 99% of the time, this will use ownerCt/floatParent.
// Certain floating components do not have an ownerCt, but they are still linked
// into a navigational hierarchy. The getRefOwner method normalizes these differences.
parent = me.getRefOwner();
if (ownerCt) {
// This will only be true if the item is a "child" of its owning container
// For example, a docked item will not get the inner inheritedState.
getInner = me.ownerLayout === ownerCt.layout;
}
me.inheritedState = inheritedState =
// chain this component's inheritedState to that of its parent. If it
// doesn't have a parent, then chain to the rootInheritedState. This is
// done so that when there is a viewport, all component's will inherit
// from its inheritedState, even components that are not descendants of
// the viewport.
Ext.Object.chain(parent ? parent.getInherited(getInner)
: Ext.rootInheritedState);
if (isContainer) {
me.inheritedStateInner = inheritedStateInner = Ext.Object.chain(inheritedState);
}
me.initInheritedState(inheritedState, inheritedStateInner);
// initInheritedState is allowed to replace the objects we provide, so we go
// back to the instance here at the end.
inheritedState = (isContainer && inner) ? me.inheritedStateInner : me.inheritedState;
}
return inheritedState;
},
/**
* This method returns the value of a config property that may be inherited from some
* ancestor.
*
* In some cases, a config may be explicitly set on a component with the intent of
* *only* being presented to its children while that component should act upon the
* inherited value (see `referenceHolder` for example). In these cases the `skipThis`
* parameter should be specified as `true`.
*
* @param {String} property The name of the config property to return.
* @param {Boolean} [skipThis=false] Pass `true` if the property should be ignored if
* found on this instance. In other words, `true` means the property must be inherited
* and not explicitly set on this instance.
* @return {Mixed} The value of the requested `property`.
* @since 5.0.0
*/
getInheritedConfig: function (property, skipThis) {
var state = this.inheritedState,
old, ret;
// Avoid the extra method call since user has already made one to get here
if (!state || state.invalid) {
state = this.getInherited();
}
ret = state[property];
if (skipThis && state.hasOwnProperty(property)) {
old = ret;
delete state[property];
ret = state[property];
state[property] = old;
}
return ret;
},
/**
* Sets up a reference on our current reference holder.
*
* @private
*/
fixReference: function() {
var me = this,
refHolder;
if (me.reference) {
refHolder = me.lookupReferenceHolder();
if (refHolder) {
refHolder.attachReference(me);
}
}
},
/**
* Gets the Controller or Component that is used as the event root for this view.
*
* @param {Object} [defaultScope=this] The default scope to return if none is found.
* @return {Ext.app.ViewController/Ext.container.Container} The default listener scope.
*
* @protected
* @since 5.0.0
*/
resolveListenerScope: function (defaultScope, /* private */ skipThis) {
var me = this,
hasSkipThis = (typeof skipThis === 'boolean'),
namedScope = Ext._namedScopes[defaultScope],
ret;
if (!namedScope) {
// If there is no named scope we know for sure that the listener was not
// declared on the class body (i.e. !namedScope.isSelf) and so we can skip
// this instance and resolve to defaultListenerScope upward in the hierarchy.
// scope: not a named scope so we default to this
ret = me.getInheritedConfig('defaultListenerScope', hasSkipThis ? skipThis : true) || defaultScope || me;
} else if (namedScope.isController) {
// scope:'controller' declared on the class body must include our own
// controller before ascending the hierarchy, but scope:'controller' declared
// on the instance must skip our own controller and search only for an
// inherited controller.
ret = me.getInheritedConfig('controller', hasSkipThis ? skipThis : !namedScope.isSelf);
} else if (namedScope.isSelf) {
// scope:'self' indicates listeners declared on the class body with unspecified
// scope. Include this instance when searching for an inherited default scope.
ret = me.getInheritedConfig('defaultListenerScope', hasSkipThis && skipThis) || me;
} else if (namedScope.isThis) {
// scope:'this' always resolves to this instance, regardless of whether the
// listener was declared on the class or instance
ret = me;
}
return ret || null;
},
/**
* Returns the default listener scope for a "satellite" of this component.
* Used for resolving scope for observable objects that are not part of the normal
* Container/Component hierarchy (for example, plugins)
*
* @param {Ext.mixin.Observable} satellite
* @param {Object} [defaultScope]
* @return {Object} The listener scope
* @protected
* @since 5.1.1
*/
resolveSatelliteListenerScope: function(satellite, defaultScope) {
var me = this,
namedScope = Ext._namedScopes[defaultScope],
ret;
// The logic here is the same as that in resolveListenerScope with a couple of
// exceptions:
// 1. If scope resolution failed, fall back to the satellite instance, not "this"
// for class-declared listeners, for instance-declared use "this"
// 2. Never pass skipThis to getInheritedConfig. The satellite is essentially
// treated as a "child" of this component and therefore should always consider
// its component/component's controller as candidates for listener scope
if (!namedScope) {
ret = me.getInheritedConfig('defaultListenerScope') || defaultScope || me;
} else if (namedScope.isController) {
ret = me.getInheritedConfig('controller');
} else if (namedScope.isSelf) {
ret = me.getInheritedConfig('defaultListenerScope') || satellite;
} else if (namedScope.isThis) {
ret = satellite;
}
return ret || null;
},
/**
* Gets the Controller or Component that is used as the reference holder for this view.
*
* @param {Boolean} [skipThis=true] `false` to return this as the reference holder if
* this instance has set `referenceHolder`. Unlike `getInheritedConfig` this method
* defaults to `true` because it is possible that a `reference` property set by the
* owner of a component that is also a `referenceHolder` itself. In this case, the
* `reference` connects not to this component but to the parent referenceHolder.
*
* @return {Ext.app.ViewController/Ext.container.Container} The reference holder.
*
* @private
* @since 5.0.0
*/
lookupReferenceHolder: function (skipThis) {
return this.getInheritedConfig('referenceHolder', skipThis !== false) || null;
},
/**
* Used by {@link Ext.ComponentQuery ComponentQuery}, and the {@link Ext.Component#up up}
* method to find the owning Component in the linkage hierarchy.
*
* By default this returns the Container which contains this Component.
*
* This may be overridden by Component authors who implement ownership hierarchies
* which are not based upon ownerCt, such as BoundLists being owned by Fields or Menus
* being owned by Buttons.
* @protected
*/
getRefOwner: function () {
// Look for ownerCmp before floatParent for scenarios like a button menu inside a floating window.
return this.ownerCt || this.initOwnerCt || this.ownerCmp || this.floatParent;
},
/**
* This method is called to initialize the `inheritedState` objects for this instance.
* This amounts to typically copying certain properties from the instance to the given
* object.
*
* @param {Object} inheritedState The state object for this instance.
* @param {Object} [inheritedStateInner] This object is only provided for containers.
* @method initInheritedState
* @protected
* @since 5.0.0
*/
/**
* This method marks the current inherited state as invalid. The next time a call is
* made to `getInherited` the objects will be recreated and initialized.
* @private
* @since 5.0.0
*/
invalidateInheritedState: function () {
var inheritedState = this.inheritedState;
if (inheritedState) {
// if component has a inheritedState at this point we set an invalid flag in
// the inheritedState so descendants of this component know to re-initialize
// their inheritedState the next time it is requested (see getInherited())
inheritedState.invalid = true;
// We can now delete the old inheritedState since it is invalid. IMPORTANT:
// the descendants are still linked to the old inheritedState via the
// prototype chain, and their inheritedState property will be synced up
// the next time their getInherited() method is called. For this reason
// inheritedState should always be accessed using getInherited()
delete this.inheritedState;
}
}
},
function () {
/**
* @property {Object} rootInheritedState
* The top level inheritedState to which all other inheritedStates are chained. If
* there is a `Viewport` instance, this object becomes the Viewport's inheritedState.
* See also {@link Ext.Component#getInherited}.
*
* @private
* @member Ext
* @since 5.0.0
*/
Ext.rootInheritedState = {};
});